1. #1
    Senior Member Follow User Gallery
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    Default My Ideal PSP

    I really like my psp, but I think it miss few things to be the best multimedia portable device.

    Here's my version of the ideal psp (mixed with a ds, and playstation pad)

    Double screen, 1 large , one smaller, tactical for a screen keyboard, I'll add a micro mouse and a graphic pen, to be able to do some painting or zbrushing during a long flight

    pap02a.jpg

    Here's the non textured version

    base.jpg
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  2. #2
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    Default yop yop woaw tabernacle!

    What a great performance in Z2 .... or 3 ? Great Seb !

  3. #3
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    lol, good psp design but it's not for zbrushing

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    Default

    Whoohoo. Weights and measures ?

  5. #5
    slickmax
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    great. when i build u one ill drop you a line.

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    Thumbs up

    Very nicely done.

    I'm also including the term; Hard Surface Modeling in my post so the search engine can pick it up. This is an excellent example, and there's been a number of queries, about the subject, lately.

    I should probably add; Hard Edge Modeling, Non Organic Modeling.

    Anyway, Thanks for posting this. I want to show this to a friend who's interested in ZBrush 3, but thinks it is only for modeling heads and monsters.
    Your example, along with a few others, that have been posted previously on the subject, should be enough to convince him.



  7. #7
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    Wow! Amazing..

  8. #8

    Default

    very nice modeling, but why use zbrush for this kind of model? wouldn't it be a lot easier and faster to model this in max/maya instead of zbrush?

  9. #9
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    Default

    The very low res base (oval of the body) was done in max, but you can do it in 5 seconds in zbrush: make a plane, with texture, paint in black the psp body, convert texture into mask, then mesh extract and you have a clean psp body.


    Regarding hard modeling in zbrush, like I did for my sniper rifle, combining all the tools of zbrush, I garanty its cleaner aand easyer for max, for cases like that.

    There's nothing faster than droping an alpha...
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  10. #10
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    Nice Job seb,


    You are one on the only guy who modeling mecanical stuff in zbrush!! hehehe!! Superbe!!

    Tres cool!!

    -----------------------------------------
    Steve Jubinville
    Digital Sculptor
    Hybride

  11. #11
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    That's pretty cool looking Sebcesoir.
    It looks like something someone would create in 'Inventor' or 'Solidworks'.

  12. #12
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    Thx
    Here's my xp version, with the mouse and the graphic pen that allows easy internet browsing, chatting, text writing etc...
    Rendered in realtime in zbrush3.

    pap02msn.jpg

    and they non texture version so you can see all the sculpting done on it:

    pap02grey.jpg
    Last edited by Sebcesoir; 07-25-07 at 02:32 PM.
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  13. #13
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    Default

    Very cool. I'll have one please.

  14. #14
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    Default

    They look great Seb...(I think the last two renders could use a little perspective...)

    Luc

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    Default

    And for the final: zbrush 3.5, light edition. The special version that run on low ressources portable machines.
    As you can see, the touch screen also emulate a graphic tablet with few customisable touches.
    On the left of the psp, theres a keyboard button that quickly switch between keyboard or graphic tablet mode.

    Of course, before all those multimedia stuffs, the PSP II would be a kickass console, with its 2 big analogic sticks, 4 front trigger, it would be the best portable console for first person shooters and flight simulators.


    pap02zbrush.jpg
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

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