Hello Guys and gals:
So long form my last exercise in Zbrush 3. I had a really long preproduction of a movie(make up FX), and now I´m more free to train again with the new models.
Well, it is very WIP, so i have to do a lot of work.
Any suggestion are wellcome.
Hope youlike it,
Arturo
Very nice. There's a few bumps that seem to be there for the sake of adding bumps rather than proper variation that belongs on the skin, for example then back of the jaw and the chin seems to be lacking detail. Otherwise I dig the texture - nice polypainting there
I like the old texture better for some reason. I think if you took the model and texture map and brought it into mental ray with an SSS Fast Skin shader it would look pretty damn realistic.
Here is few images of a new model I´m doing.
It is a work in progres, so there is so much work to do on it.
diferent materials to see the shapes better.
thank you all,
Arturo
Arturo