1. #16
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    oh the ztool library is gooooood to keep on hand talk about a time saver, why sculpt the same leg over and over. I will modify them some I may even go with a new one for the spider-ie feel instead if the crab. But I must say I am growing fond of them on this guy.Krauquodyte_10.jpg Krauquodyte_11.jpg
    Last edited by skullbeast; 06-18-08 at 12:03 AM.

  2. #17
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    It's looking good man. It reminded me of the creatures/worm thingy in the pit in the King Kong movie too

  3. #18
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    Wicked job skullbeast, very creepy work!
    ---------------------------------------------------------
    Visit my website. C&C welcome.

  4. #19
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    Default Thanks guys!

    Krauquodyte_12.jpg new legs!

  5. #20
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    Hiho Skullbeast,

    me again. I liked your work more at the beginning, but now I´ve got the impression you did way too much with these legs. I don´t know, it looks twisted but not frightning. Maybe I would work more on the body and stop doing legs entirly. A few walking-warts perhaps, I dont know. Its your piece and a very cool concept, but...just my impression.
    keep going

    Cheers

  6. #21
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    Nice job SkullBeast !

    But like Maeschaet, i'm not very enthusiat about the legs on this model. They are nicely sculpted but your creature was great - and maybe more disgusting - as a worm. Just my opinion. You are the artist, just enjoy sculpting !

    Keep up the good work.

  7. #22
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    man! great creature! looks organic!! really great

    Alex Oliver

  8. #23
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    Default looks good

    Hi man:
    looks so good for me.
    I really like the H.P.Lovecrafte based work oyou´ve done before. Now I preparing a make up of a "Insmouth look" guy. If I finish I will show you, my aproach is diferent to yours but it is marvellous see the job of other good artist on the same type of subject.

    All the best, Arturo

  9. #24
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    well about these legs. That was the design. I think it adds clean direction to the piece. Spider legs add a sense of quickness and agility to the worm element. I think the legs help the design flow. And you know what, there is nothing saying that the first post version isn't or could be the larva or grub spawn, so that could be part of the life cycle. And the story continues......
    Last edited by skullbeast; 06-19-08 at 01:11 PM.

  10. #25
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    Thanks guys! I had some zdifficulties with with artifacts from maya primitives in the legs, I think I may retop them any how for the render.

  11. #26
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    ZBrush-Document2.jpg ZBrush-Document3.jpg retoped legs

  12. #27
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    wow dude looks alot like some "SPORE creature creator" creature
    believe it or not ! i'm soUpeMan !!

  13. #28
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    Great mesh! I'm unfamiliar with the creature itself! Is it your creation/take on something, or from a specific story?


    *Edit: Well, would you look at that, there's a first page with an explanation in it. Great work.
    Last edited by NicoleBee; 06-20-08 at 02:20 AM.

  14. #29
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    Does it have a name?

    Pretty cool... hammer out some more detail in the wrinkles and bumpies to make it more believable.
    k

  15. #30
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    Krauquodyte_14.jpg retoped body LOWRES BODY POLYS: 2,315. TOTAL LOW RES POLYS: 8,537. Krauquodyte13LOWRES.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Krauquodyte_14.jpg 
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ID:	97000  
    Last edited by skullbeast; 06-21-08 at 02:14 PM.

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