Hello there. So I sculpted this in zbrush and remodeled it in maya. For the face I did a displacement map from a zbrush sculpt, then I rendered it. Painted it in zbrush and Photoshop. I kind of would like to do the rest of it. What do you think : ]
zbrush concept sculpt:
zbrush head:
combine head and body in zbrush:
redone in Maya:
more Maya angles:
test render:
test mood render haha:
final renders:
final renders with more angles:
thank you for visitng my thread : ]