1. #16

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    So he can have unique blood splatters for each claw

  2. #17
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    Great topology for the low-poly! Absolutely beautiful! My only concerns are the neck and the belt. Those big tris that run into the clavicle really kinda scare me. I think it is just the way they flow up into the chin instead of wrapping around the neck. Then the belt pieces I would like to see as a solid mesh for the entire body. If you do that, I think you'll have better kudos with the judges. Just my opinion though. I have to agree with the cigar comment. That would just set it all off.

  3. #18

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    Update, still need to finish up the texture before moving onto posing

    rendresdy4.jpg

  4. #19
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    Thumbs up

    This is sooo nice! Easily my favorite 3d wolverine to date! Great work Don

    - BoBo

  5. #20
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    Aoo!
    Yeh! Thats what i'm talkin about bub.
    Everything is pro except for the X on the belt. Too soft and cushion'ee to me.
    Great look on wolverine you've managed to get!

  6. #21

  7. #22
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    very nice! when i saw the model without textures i was worried about seeing it with textures since some times artists tend to go overboard with the textures and it actually takes away from the model, but not here!! well done!
    Pre-Viz Artist
    The Third Floor Inc.
    www.thethirdfloorinc.com

  8. #23

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    Beauty Shot
    Last edited by ThatDon; 08-13-08 at 02:30 PM.

  9. #24

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    Forgot the construction shot


  10. #25
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    Great! The belt's much better!
    The rest is as brilliant as it was .

  11. #26
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    very impressive work.
    Bryan Wynia
    Lead Character Artist at Tripwire Interactive

  12. #27
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    Huge work !
    He is nice, the texturing is really good !
    Cheers !

  13. #28
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    You've done a very very good model all around. Solid work on the modeling and texturing.

    The only small bit that I think it could have been improved, is the expression on the mouth. It looks a bit forced.

    Great job!

  14. #29

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    Thanks for the feedback!

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    Default

    very nice wish to see i it polypainted

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