Hi everybody,
This is my entry for the Comicon Challenge, wich is a gameartisans’ contest… A version of Frank Miller’s Batman Dark Knight…
The lowpoly model has 6784 triangles and I’ve used a diffuse, specular and normal map ( all with 1024x1024 )…
The base mesh was modeled in XSI and ZBrush was used for highpoly modeling and to paint some textures ( with projection master and ZappLink )…
All rendered in 3ds max using mental ray…
Hope you like it…
[attach=103697]batman_2.jpg[/attach]
[attach=103698]batman_3.jpg[/attach]
[attach=103699]batman_4.jpg[/attach]
[attach=103700]batman_5.jpg[/attach]