Hi...
This is my first post...
I'm a newbie, I've been wandering ZBrush Central for a long time, just watching and looking around since I don't have a courage to post
.
I'm amazed how u guys create a masterpiece...
How did u do that???
So I encourage myself to post what I'm doing with ZBrush. I'm trying to sculpt based on a sketch I did a long time ago, it's a female character.
And later during the process, I think there will be a lot of changes. And I understand during the sculpt process, there will be a lot anatomical issues, 'cause I'm still learning by myself. I watch Ryan Kingslien's blog, NickZ's etc, and a lot sketchbook thread here, all of them are so inpiring
.
Reason I'm doing this: I'm looking for a jobso I think I need strong portfolio to begin with
.
Well, around 4 months ago, I was interviewed by Ubisoft Singapore and I didn't accepted, so I'm thinking that I'm still lack of skills and/or experiences
. Anyway, congrats for those who's accepted
.
So I start with my own basic mesh (with UV) I did in Maya 7.
Perhaps, u can download and see what I've missed.
I'm happy to hear any comments and critiques
And I'm sorry for my English, hope u understand what I mean
.