1. #1
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    Default Halloween Challenge 2008 - Peter Soderbaum

    Hey this sounds like a lot of fun
    Not sure how far I'll get in this contest as I'm very busy atm, but its worth a shot
    And a great oppertunity to learn!

    Ok, now to go off and concept

    *spoooOOooooky stuff*

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    up late I see mate... First in too.. good luck with this I loook forward to seeing what pops out here

  3. #3
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    OK, it was a while coming, but here is what i shall "attempt" to do for this comp



    Its a little hard to see whats going on, I'm no sketch master so here is the un modified version:


    So its a guy being dragged back into a doorway OOooozing with "darkness". A sort of slimy evil goo.

    Hopefully I'll be able to make something of it

  4. #4
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    OK, sculpt has begun!

    I used the super average man as a base seeing as i wanted to just jump in and "do it!" and not worry too much about a base mesh.
    I did make a body out of zsphere's to practice, and in the future i think I'll set aside some time to make my own base mesh for my projects..but for now..Mr Super average will do

    Here he is posed

    and here's the begining's of the sculpt. Lots to do. will update soon.

  5. #5
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    Small update.

    Working with the clothing.


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    Little teeny update.


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    Another update



    Going to do his hands next, Work on the Ooze some more, and in general refine his cloths, face and hair.

    But its getting there

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    ok, few more things worked on.

    Will replace the sculpted eyes with subtool eyes later on i think.


  9. #9
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    Thumbs up

    Ewwwwwwwwwwwwwww...wonderful concept and sculpt. Cannot wait to see this painted.


    www.peterminister.com

  10. #10
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    Like the idea much, great sculpting....nice concept ..the ooze!
    Greetz from a small dutch island BztdB Graphics

  11. #11
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    Rotate that right hand! If I'm trying to get the h-e-double away, I'm clawing up the dirt as I slide back into the pit...
    markkens




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    Quote Originally Posted by markkens
    Rotate that right hand! If I'm trying to get the h-e-double away, I'm clawing up the dirt as I slide back into the pit...
    ooh not a bad observation :P
    Its a hang over from the original concept that had the guy reaching for a flashlight, but that was cause it was "darkness" that was eating him, doesn't make as much sense here i guess.

    He could be reaching out to grab something maybe?
    I'll try and rotate it and see how it goes.
    Will be a good test of transpose :P

    And Thanks for all the positive comments guys, means a lot

    Here's a small update for tonight. Can't stop playing with matcaps..man so much fun lol.

    Last edited by Layer01; 10-29-08 at 12:08 PM.

  13. #13
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    Ok New update.
    Starting to finish up here. Decided after thinking about it (time constraints included) That I'll keep the hand as is. I want it to be a sort of last ditch effort..a hopless grasp as he gets pulled under. The sort of scene from a B-Movie poster

    but we're nearing the end here, Learnt a LOT doing this sculpt. Almost time to start on the next one


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    Dude... Nice.

    One thing that sticks out to me. Where the creeping thing is resting on his right arm. It appears to be conforming to the wrinkles on the shirt. Shouldn't it be pressing them down?
    Long dead links removed...

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    Quote Originally Posted by billrobertson42
    Dude... Nice.

    One thing that sticks out to me. Where the creeping thing is resting on his right arm. It appears to be conforming to the wrinkles on the shirt. Shouldn't it be pressing them down?
    Thanks billrobertson42

    Good point, I'll try to rework that tonight. Its getting hard to see this model objectively any more lol.

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