1. #1
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    Default Some Farcry 2 characters

    Here's some shots of few characters I did for Far cry2.
    They were done a long time ago, in transition with zbrush 2-3.

    Marty (the body is a photo), one of the main character, done and rendered in zbrush2...
    marty2.jpg

    And some buddies...
    They're were more or less stylised...

    asian04.jpg
    man01.jpg
    man02.jpg
    man5.jpg
    man4.jpg

    thumb.jpg
    S├ębastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  2. #2

    Default

    As always, very cool work!!
    Best regards, Selwy

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    You've been really busy I guess..Great to see more of your works,cal

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    Default

    Great work. I love how much character this heads have and the texture is simply insane! Always a pleasure seeing new work from you.
    Bryan Wynia
    Lead Character Artist at Tripwire Interactive

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    Default damn

    i rly like the render of the first pic an dthe textures of the others great job
    and btw if its not much to ask,do you care sharing a low poly (if you have any) and or a pic of the first char without the render (if you have any )
    and keep up the good job man

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    Wow, the first image's really stunning! Amazing works!

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    Default

    hey sebastien!

    it's always a pleassure seeing your stuff and this is no exeption.
    really nicely done. loads of character to them.
    can you give a little info on your render settings?

    hope to see more from you soon.

    -r
    rasmus warming
    rasmusw.dk


  8. #8
    skulll_monster
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    nice works ! amazing render on first one (the face) ! is that your previous material again ?!

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    Default

    nice work as always, can you please explain how the hair was done for the first image

    thanks

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    Default

    Great work!

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    Default

    Quote Originally Posted by canndis
    nice work as always, can you please explain how the hair was done for the first image

    thanks
    I think its a photo, just the face is modelled.

    Nice sculpts and great rendering!

  12. #12
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    Default

    Yes, for the hairs, the base is sculpted and textured, but the background is picture, it was made for illustration purpouse, and you can see the blending areas quite easyli.


    Regarding the render, it was done in zbrush 2, so I've been using a simple material, with a subtle cavity to increase skin pores render and simulate a spec map (reduce cavity specular).

    I use mainly 2 lights, one a bit orange, the other one a bit blue. There's a third lights, using a radial fallof, with a redish tint that gives a light sub surface effect on the outlines.
    I painted a different material on the leeps to make them more shiny, and a glossy shader, with a reflection map, for the eyes.
    Quite classic!
    S├ębastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  13. #13

  14. #14
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    Default

    cruisin through all and I stumble across this.
    Seb..I really liked this game had alot of fun on it.These characters are great I really liked them alot..lol id play it thinking mmm dam good characters.I wish i could make em that good .

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    I thought your rainbow vegas characters were great.
    Will we get to see the low poly wire frames ?

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