1. #136
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    Default FWD: Goon!

    Here is an update. I took in the pants and added more details.
    GoonWip3.jpg
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  2. #137
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    Default No Color

    Here is a render without the color.
    GoonWip4.jpg
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  3. #138
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    Default Goon Real Time

    Here are some renders of the goon in Maya and Marmoset
    GooneRenderTIlt.jpg
    GoonRenderClose.jpg
    Goon-Render-Marmoset.jpg
    GoonRenderMaya.jpg
    GoonWires.jpg
    GoonTextureSheet.jpg
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    Last edited by fluxist8070; 08-05-10 at 04:34 PM. Reason: new Image
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  4. #139
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    Default

    i love your website. Did you design this? HOw can I get this sweetness going on mine? info please.
    Feel free to contact

  5. #140
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    Default THanks

    Thanks Man! I did my site in flash w/ actionscript 3.0. BTW. Your dog the bounty hunter is pretty nice.
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  6. #141
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    Default Kamodo Steve with friends.

    This is a scanline render in max. All meshes are realtime.
    ks4k2.jpg
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  7. #142
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    Content for Mature Audiences only. Click to view

    Mature Audiences female study

    Here are a couple renders of a sculpt I've worked on recently.
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  8. #143
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    Default White Rhinoceros

    Here is a White Rhino that I completed in about 9 hours. I used fiber mesh for the hair and grass. This image is the product of video tutorials I did for my students for my digital sculpting class next fall.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Render01.jpg 
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ID:	306440  
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  9. #144
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    Default Creature

    Just a little something that I just finished up!
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  10. #145
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    Default Henry Rollins


    Got around to painting Henry Today. I used spotlight and then did some blending.
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  11. #146
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    Default New Character Reel

    Hey Guys,
    Below is my current character reel. Thanks for looking!

    3D Art and Game Art Demo Reel 2012-2013 from Matthew Board on Vimeo.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ks4k2.jpg 
Views:	237 
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ID:	330091  
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  12. #147
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    Default Portrait

    Here is a Portrait I created in about a week. I used photo refs, spotlight, and fibermesh for this exercise.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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ID:	331254   Click image for larger version. 

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Views:	226 
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ID:	331256  
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

    www.mattboard.com

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  13. #148
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    Default Kamodo Steve Redux

    Made some progress today. Put the base mesh together and began sculpting. This is after about 6 hours or so. I still need to add hair. Not sure if the gloves look too big. Thanks for looking!
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  14. #149
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    Default Tiki!

    Here is a quick sculpt for an ios game I'm working on!
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

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  15. #150
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    Default Real time Girl

    Here is a WIP render of a real time character I'm working on. Sculpted in zBrush. Modeled and rendered in Max. Extra texture work in Photoshop.
    "I have forced myself to contradict myself in order to avoid conforming to my own taste." -Marcel Duchamp

    www.mattboard.com

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