1. #16
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    You've made the Amazing piece since the concept work! Excellent in every way! Thank you for sharing your technique!

  2. #17
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    Great to see some of your techniques Adrien! I'm a big fan of both Cap Hornet and you. Nice job man.

  3. #18
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    wonderful job

  4. #19

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    Great work and an amazing style!
    --
    SquidStudios

  5. #20
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    Thumbs up

    A perfect craft performance from the beginning to the end!
    -------------------
    J. "Rossi" Roshop
    http://turbinensound.com

  6. #21
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    This is awesome. Thanks for sharing. I have a question though. In the video where you are transposing, how are you moving the mesh? I don't see the normal transpose guides that I get (and find difficult to use)

    Are you using some strange process I know nothing about?

  7. #22
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    Hi Gordon!
    This is just my video recording settings in Zbrush, that don't show transposing guides, but I used Transpose Master as usual. No special trick here
    Adrien Debos
    Portfolio

  8. #23
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    gold_O,

    Thanks for the Making of article. It's Bloody Brilliant.

    Though in your pedestal making video, I see you using the transpose tools to straighten and align slanted polygon edges. When I try to mimick this technique, the edges seem to inflate along their normals and cause a mess.

    Is it possible for you to elaborate a bit on this process. Are you using Rotate, Size, or Move? Did you use the Deformation tab at all during the process? Please help. I'm daft with frustration.

  9. #24
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    Thanks Ravioli_Rancher for your kind words!

    Are are the steps to straighten a line of vertices:

    1. mask the line of vertices you want
    2. invert the mask.
    3. use the move tool
    4. start the guide on top of your vertices line
    5. drag and drop the transpose guide to the left or right with Shift pressed, to make the guide perpendicular to the vertices loop.
    6. Grab the extreme left (or right) circle and bring it back to the origin of the transpose guide, again with Shift pressed.

    You can surely use Deformations/Flatten as well, but I find easier with Transpose since you don't have to figure out which axis you need.
    I hope it makes more sense now.
    Cheers,
    Adrien Debos
    Portfolio

  10. #25
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    gold_0,

    Thanks, man. Have a hang of it, now. Wonderful new use of Z. Now to find a link to your Dominance War IV entry.

  11. #26
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    Oh duh! Thanks goldo_O Your efforts are teaching all of us so much.

    Thanks again.
    Dustin
    .:|Sketch Book |:.



  12. #27
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    Excellent! Thanks for this!
    SketchBook
    ZAnimator (Video Demo): The Zbrush Animation Plugin (Keyframe and Timeline based)
    ZAnimator Zbrush Thread
    Blog / Webfolio: Darukin's Arts and Crafts

  13. #28

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    Seriously phenomenal work. I was amazed, and am SO grateful for those videos. They REALLY helped. I only recently learned the transpose tool and I'm still trying to get the hang of it, so yours was a real help!

  14. #29
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    great job love the concept of your hero

  15. #30

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    thats great!. painting on the model to get the perfect edge loops is a very good idea. i too like clean topology.

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