1. #2176
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    Hey ZBC! Publishing a model I've created for an old unannounced project from almost five years ago.
    Fully created with ZBrush by hand sculpting from head to toe with manual polypainting. Renders in Keyshot

  2. #2177
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    Default Bowser

    Hey ZBC, my latest fanart
    Software used: ZBrush + Substance Painter


  3. #2178
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    A couple of more renders.


  4. #2179
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    And the last one, Wario. The idea is that all of these were someone's childhood toys, and a lot has happened to them over the years.

    Last edited by cherub_rock; 12-01-17 at 04:27 AM. Reason: updated image

  5. #2180
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    Default Aragorn

    Hey cherub_rock

    i was wondering if i can use your aragorn model and texture?

    im in to modding of Skyrim Special Edition and we are a team that trying to get lotr armors in to game. but none of us are that good at modelling.
    Im good at rigging models and place texture on them.
    We will of course credit you for your work

    Best regard

    Argeleb

  6. #2181
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    Default Kronocell Characters

    Some of the models I've created last year for Kronocell.
    Project lead by Petar Ivancek, and I was responsible for further concept development and high poly to low poly modeling of the characters.
    First project I've worked on in a studio, and one of the most fun projects I've worked on to date.

    https://www.facebook.com/kronocell.game/

    Shaded view





    Color versions (game allows for color variations of character elements).



  7. #2182
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    Hey! Long time no post, so finally I am happy to show some of the work I created a year ago at Lion game Lion for an unannounced game project.
    I was tasked to develop the main characters visually, their stories, and sculpt them for a couple of static scenes in pre-production. This was the main scene.
    It was at a time vector displacement maps were introduced to Zbrush so I've used the opportunity for sculpting of cake.

    Hope you enjoy!







  8. #2183
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    I love the faces you created for the blowing out the candles image. Really great work!

  9. #2184
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    Hey, thanks so much! It was a lot of fun

  10. #2185
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    Continuation of the previous post; I was tasked of developing a short intro story for the unannounced project at Lion game Lion, and presented it in still pictures in the feel of old movies without sound but with cards setting up the scenes. Hope you enjoy the sequence I've come up with.

    (Read from left to right row by row)




  11. #2186
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    hahahaha, awesome!!
    An artist never really finishes his work, he merely abandons it.- Paul Valery
    ----------------------------------------------------------------------------------------
    www.milivojpopovic.com

  12. #2187

  13. #2188
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    Looks fantastic! If you fancy yourself in the game of chance, you may visit https://nutgatherers.com official site. I think this site is spectacular. There you can find more info about semi-finals.

  14. #2189
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    Hi, sharing some new works I created recently for a portraiture class I'm teaching.
    Created with Zbrush and rendered in Keyshot.

    Skeleton / Cartilages / Glands


    Facial muscles


    Skin

  15. #2190
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    Very impressive. Very effective.

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