ZBrushCentral

armored hunter

Hi all. First time i post here. First of all sorry for my english i’m french ^^.
Base mesh done on maya, then working on Zbrush, and adding some little glow with photoshop, coz i dont know how to do it from zbrush :).

So its the based model, then i would like to integrate it in a scene, and do some texture, and rendering in maya, thats will be the next step (i hope :p). some references has been take from the game monster hunter that i love ^^.sorry i have change image size, its was too big :x.

[final_perso5.jpg](javascript:zb_insimg(‘142823’,‘marteau2.jpg’,1,0))

Attachments

final_perso6_1.jpg

marteau2.jpg

nice it give the feeling for video games…:smiley:

Very very good work man!!! very dynamic and impressive sculpt!!
Bravo!! c’est du super boulot!! La pose est super dynamique et le sculpt de qualité!! félicitations!!!

Yeah, That’s really dynamic and unique like a character from a square videogame. Nice one!!

Mad style and completely eurythmic!! :sunglasses: 5*
LOVE IT :+1:small_orange_diamond:+1:

thx all :). ill try to work color with photoshop first to find good composition and coherence. i have some idea for hammer, but, not for armor :(. I wonder if i should add some cloth, to contrast with steel ?