Firstly apologies to anyone who might have seen these already, but kept failing dismally to get anything other than thumbnails in my posts. (could have sworn there was something about using culty brackets when using firefox)
Anywho, just starting out with ZBrush, been at it (properly) for a week and a bit & can't believe how productive it's making me...
If I'd known that randomly made-up models would end up looking so good, I wouldn't have spent so many years trying to plan things out!
So many amazing artists here, I'd welcome any advice I can get...
my first foray into zbrush, manipulating the demo head
my 2nd, messing with a polymesh sphere and some crude colouring (really haven't got the hang of that yet, but hope to find a good tute on that soon)
Playing with the wonderful 2.5d sculpt tools, never expected it to be so fluid or so much fun!!!
'nGenes' - playthings from my laboratory, ready to release into the water supply
my first attempt at zsphere modelling, still a WIP of a random and somewhat weird 3 legged hammerhead alien (reminds me of that MIB critter now I look at it, but I'll work it some more to pull it out from that)
found that where there are big spheres I get much less poly desity?
Hoping that retop'ing will redistribute so that I don't waste more polies on all the smaller, already detailed extremities. Especially as I don't have enough ram to go higher than the 4 million polies I'm already at!
Am just starting to detail it up, using more of the tools ... loving the process.
Finally another 'nGene' experiment, this one is heavy with eggs though, so I expect it'll drop some more weird critters sometime soon
'There's No I in Gene'
![]()