1. #91
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  2. #92

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    pretty creative,i like yo style

  3. #93

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    awesome detailing

  4. #94
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    wow! those are some nice textures. i really get the sense of a carcass, even the feeling of shivers....fresh meat.

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  6. #96
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    Hey Herman, long time no speak! I see you've been busy (checked the whole project over at CGS) Looks great man! Thanks for keepin' us updated .

  7. #97
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    Thumbs up Thankyou

    Herman, a massive thanks from me.

    Amazing work,love the logo !

    We will try to get that turntable up !

    Happy Birthday 2morro H

    Put your feet up & for now ...stay out of the water !

    Dazz

  8. #98
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    Default sweet meat

    Exelent meaty details. Look forward to some specular full renders.

  9. #99
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    Wow! I love the sunday roast, awesome texture work.

  10. #100
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    awesome disgusting stuff. this looks so sick man. xD
    cool stuff overall. keep it up

  11. #101
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    Thanks so much for all the kind words, guys.

    Si, you're absolutely right, spec map is very important, especially as I'd like to make the bottom of the roast look like it's been dangling in the water...
    because Darran asked me to post everything,
    here's a slightly nastily compressed turntable vid at:
    http://vimeo.com/10175956

    and much the same at:






    ">





    " type="application/x-shockwave-flash" width="480" height="395">

    And the last 2 renders, (already way too much meat, but...)
    Meat1.jpg
    Meat4.jpg[
    This last render shows the brand, which obviously ties things to Amity Island, but also has a little fan-boy detail in the date...

    If you can, check out the progress on Darran's amazing shark sculpt at
    http://forums.cgsociety.org/showthre...&page=18&pp=15
    Last edited by RawSunlight; 03-16-10 at 04:13 PM.

  12. #102

    Thumbs up Some real inspiring work.

    I really appreciate you sharing your process it's really helpful!
    On page 4 you mentioned a texturing tutorial you were working on and showed a man that had a wonderful water color/ illustrative feel to it that I'm really digging! What was the tutorial?

  13. #103
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    Hi Isaac,

    Not sure the tutorials would help; the texturing style is just the way I paint, those tutorials that I have been through have only ever covered the tools and techniques, ensuring poly density in order to get a decent resolution to texture exports, etc.

    The only tuts I've been through are ZClassroom, VTC's ZBrush 3.1 tuts, the free Gnomon ones, a bunch of youtube vids... I bought some Ryan Kingslein gnomon tuts, which were fantastic but were about sculpting... sorry I can't be more help except in explaining what I myself do as an illustrator trying to get his head around zbrush?
    Last edited by RawSunlight; 03-16-10 at 04:24 PM.

  14. #104
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    your thread is amazing...

    Great job on the shark!
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  15. #105
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    Fantastic turntable Herman !
    Last edited by Darran DAZZAN knight; 03-18-10 at 12:54 PM. Reason: seen zb turntale

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