1. #151
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    Very cool design!
    Zbrush & Cintiq 24hd = endless love

    Big things have small beginnings ...

  2. #152
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    Love the wrinkles on the gloves and clothing.
    "Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep." - Scott Adams

  3. #153
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    realy nice character

  4. #154
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    what shader or software did you use for your render?
    I really like the softness of the normal-map =]

  5. #155
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    Quote Originally Posted by Deryck View Post
    realy nice character
    I can just concur with Deryck, really nice character design and the cartoon style is great on her aswell.
    Definently nice model, the topology looks nice aswell, the sculpt of her is very nice and the render is awesome!
    Keep up the great work Ferg
    All the best to you and happy sculpting,
    - Kenny

  6. #156
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    Looks good I like the stylized proportions especially.

    One small crit though, if your planning on using her in a demo reel or anything like that; get rid of the N-gon on the plinth.
    If its going into a game engine it will most likely be tessellated, and depending on how it's done N-gons may cause errors even on flat surfaces.

  7. #157
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    Thumbs up

    beautiful

  8. #158

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    sangius - thanks man!
    derek - thanks dude
    deryck - gracias
    chpsdmw - the screenshots were taken inside 3dsmax using the totally sexy xoliul shader (http://xoliulshader.com/)
    KC- Production - Thanks for the words man
    HD CG Addict - heh thanks man, but yeah, if she went into an engine as a character, she wouldn't have the plinth, it's just for showing off the character
    nicksc - thanks!


    Here's a few more recent bits... a couple characters I did for work, a sketch from the other day, and the final render/comp for Molly

    textured medic is around 9000 triangles














    cheers!
    Ted Lockwood | Sr Character Artist @ Motiga
    Portfolio | ArtStation

  9. #159
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    Nice work dude!
    Thanks for sharing...

  10. #160
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    Not too shabby Mr. Lockwood......

  11. #161
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    Thumbs up

    Great works, man

  12. #162
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    Cool stuff.I especially like the guy with the finger jaw.I designed a bad guy for MIB3 with a similar idea.

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