1. #61
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    thanks euge, undoz, Paul, montyband, Etcher, max-tx, rodion, thank you very much my friends, i'm so glad you like him...

    revel- thanks, yeah i recognized them too late ...i'll fix that...

    dustinbrown- hmmm, the helmet problem ...i will put some more work into it, lets see i can change that...

    Derek Frenzo- i have tried different sizes that one here was the one i thought looks good...

    Moni-Poroni- thanks moni, the matcap is RS_ModelingClay, but i'm a cheater and i do some adjustment in photoshop to them ... i copy the layer and change the mode to soft light...then merge them and slightly desaturate everything...

    CowboyBunny- you got me! ... no i haven't done any sketches all was planed out from my genius brain... ...but the initial idea for this character came to me when i saw a cool picture over at cghub...the artist is Lee Dae Hoon aka managa ...his picture Son&Daddy inspired me to do this fella...here is the link > http://cghub.com/images/view/53880/
    the clothes wrinkles and some other parts are now in my focus to make them looking nice also the helmet will be redone slightly...

    ...some people asked how i did those straps and i thought i'll do a mini tutorial for a smal part of those straps so you can get an idea - i've posted it already ...but i thought might help here aswell to the one or another...

    thumb.jpg

    HowTo_Spatz_01.gif

  2. #62
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    cool modeling and technique thought i would try- less then 5 minutes in zbrush ?? !! ZBrush Document.jpg
    " crits n comments always welcome ! "

    " im not half as dumb as i think you look !! "



  3. #63

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    Thanks for the great tutorial! Great model btw, a lot of nice crisp details in there

  4. #64
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    Thanks for the tute! I'd love to see this become a tutorial series.

  5. #65
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    OK! First off awesome tip! Second I've been using max for 10+ years and never noticed the option to switch a spline to rectangular. How long has that been in Max? I feel dumb. I always just loft a rectangle (on my spline) then delete the other faces and apply a shell. Which gets pretty much the same result, but with your technique I can skip a step. Great tip, thanks again!

  6. #66
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    Cool tut! Thank you )

  7. #67
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    loving the new stuffs , also very helpful tutorial , makes me miss working on max .

  8. #68
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    hi everybody long time no post, but this one i had on my to do list for a while now : Tribute to Clement Sauve


  9. #69
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    Cool Man

  10. #70
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    That's a great model, but it reminds me that Clement Sauve isn't with us anymore, and thus makes me sad.

  11. #71
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    thanks liuning and mkk316 glad you like the model
    here is a girl i made yesterday for fun with a quick overpaint ... hope you like her




  12. #72
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    Luv the girl !
    The whole gallery is great too !

  13. #73
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    great! great! great!
    i think this girl is more sexy than 20 nude bimbos!
    thanks for sharing (what a work on the lips!!)

  14. #74
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    I love the girl overpaint! nice work
    -Dustin DeWitt
    Senior 3D Artist

    [URL="https://www.artstation.com/artist/dustindewitt"]https://www.artstation.com/dustindewitt[/URL]
    [URL="http://www.justsomedewd.blogspot.com"]https://www.instagram.com/dustin_dewitt_art/[/URL]

  15. #75
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    Love her!!! great paintover!
    Best regards mutte
    My ZBC sketchbook / Z4beta thread
    My ARTSTATION
    BLOGSPOT
    freelance cg sculptor/creature designer

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