1. #136
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    very realistic pig) awesome!

  2. #137
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    i agress with u,i really don't like some tribal design on the pigsycould i know what the warrior's pelt mean?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    yes i know its good to see the tradional style used

    by the warriors pelt i was refering to how you had the medalions on pigsy's shirt
    those i wanted to see the details for because i like the normal patterns , but would like to see them in better detail .


    keep up the good work =)
    J
    ~*}***9734;When it comes to HeartlesS Cruelty ,***9734;{*~
    ~*}***9734; Anything is Po5s!bL3 for a p0s5iBl3 ***9734;{*~

  3. #138
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    @tyrellcorp:
    Thanks,i think what you said can,and what i did is sculpt in zbrush,generated a displacement map,then export the lower rez to maya,then apply a displacement map to the cloth,if your pc is powerful enough,you also can export the highrez model in maya,then test cloth simulation.
    looking like skin may be because of you never sculpting?i think you can sculpt it looking like clothes
    @jaganar:
    Thanks
    the pattern on the pelt medalions is here:
    http://www.esgweb.net/Article/Upload...0620272727.jpg
    the clothes i refered is:
    http://www.cnr.cn/gsfw/ds/dt/200808/...9917748303.jpg
    i tested a lot of clothes for the pigsy,but only current one looks not weird
    hah thank u


    Thanks ,Uber
    cgxiaoyu.com | my show reel 2013:https://vimeo.com/64987956
    cigar_fish@hotmail.com

  4. #139

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    hey xiaoyu this is a fantastic piece of work .very well sculpted and textured! all of your work on your cgportfolio is really impressive stuff . keep up the brilliant work man !

    cheers,
    damien

  5. #140

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    BaJie,hehe!Great

  6. #141
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    hehehe, i know what you mean with textures i just cleared out 30 gigs from my hd and i should be good to use Zbrush to experiment with .


    ill be keeping an eye on you
    if thats ok , atleast with you i can proudly say , i am a stalker

    much love X ,
    Jaggy
    ~*}***9734;When it comes to HeartlesS Cruelty ,***9734;{*~
    ~*}***9734; Anything is Po5s!bL3 for a p0s5iBl3 ***9734;{*~

  7. #142

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    Just like to bump a question and this thread.

    I know this was rendered in maya mental ray, but how are you getting nice glancing specular highlights from the rim light? Are you using a sampler info node, or some type of incidence shader?
    Last edited by Jinian; 01-19-10 at 02:26 AM.
    Birth, Life, Death, Heaven...........3d space.



  8. #143

    Default Great

    Nice..glad to see some people out there still appreciate journey to the West

  9. #144
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    Default Excellent!

    I like the mask that was added to show the reference to the monkey king series. VERY nice detail. I hope to do something like this in the future.

    - Brian Pai

  10. #145
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    Default Ofcourse!

    I grew up with my grandmother who read the whole Journey to the West series. I am a HUGE fan. I went berserk when the Forbidden Kingdom came out. Journey to the West is definitely underrated and needs to be expanded in the media.

  11. #146

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    I hate to plug another question here, but what materials are you using for this one, i know there's probably an environment ball shader there for the reflections, but asides from the basic phong and blinn shaders, are you other custom shader, would you care to elaborate? Would you think maya's native blinn and phong shaders better than the phong and blinn ones in the mental ray dropdown list?

    Thanks.

  12. #147
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    Hi KonginChains:
    Thank you for your reply.i did use the environment ball for refection,except the skin shader,i used the simple blinn shader and x-material of mentalray,i think the maya's native blinn and phong shader is the same with the ones in mentalray,but maya's native ones have more options and more convienient
    cgxiaoyu.com | my show reel 2013:https://vimeo.com/64987956
    cigar_fish@hotmail.com

  13. #148
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    Could you please share more about the cloth? It looks so real. Did you sculpt it or use dynamics? I am trying to learn cloth dynamics right now but I cant get it to look correct.
    Life Is The Temporary Break Away From Nothingness.

  14. #149
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    Default Some of recent works




    Hi all,this is a boss from our new mobile game Rage Warriors,
    http://www.youtube.com/watch?v=eFGa6Y7ENXY
    https://itunes.apple.com/nz/app/id669497637

    hope you like it
    cgxiaoyu.com | my show reel 2013:https://vimeo.com/64987956
    cigar_fish@hotmail.com

  15. #150
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    Quote Originally Posted by Aberrant View Post
    Could you please share more about the cloth? It looks so real. Did you sculpt it or use dynamics? I am trying to learn cloth dynamics right now but I cant get it to look correct.

    Sorry I didn't see ur question,I use dynamics,cloth system,I used a simple cloth mesh for simulation,and skin wrap the highrez cloth model to the simple one,that works fine for me
    cgxiaoyu.com | my show reel 2013:https://vimeo.com/64987956
    cigar_fish@hotmail.com

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