1. #106

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    Hey Rich, great stuff. I really enjoyed the game thoroughly and am on my second playthrough. The characters look really awesome particualrly Drake. The environments were also breathtaking. It blows my mind how far gaming has come that we can use over 30K for a character. It makes me excited for the future of our craft. Congrats to you and your whole team on the GOTY, you guys really deserve it.

    Best Regards
    Dennis

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    Fantastic work. I particularly like the museum. Too bad I don't have a PS3 or these shots would have sold me on the game.

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    impressive stuff and thank you for sharing!

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    Quote Originally Posted by drkdve
    Fantastic work. I particularly like the museum. Too bad I don't have a PS3 or these shots would have sold me on the game.
    you have made excellent ornamental work yourself; remind me of 3D fractals

    http://www.skytopia.com/project/fractal/mandelbulb.html
    Last edited by Behrooz Roozbeh; 12-22-09 at 11:24 AM.
    behrooz roozbeh.........digital artist
    www.rooz3d.com
    LOVE IS.

  5. #110
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    Quote Originally Posted by Behrooz Roozbeh
    you have made excellent ornamental work yourself; remind me of 3D fractals

    http://www.skytopia.com/project/fractal/mandelbulb.html
    Hey thanks!

    Thanks a lot for the link too. That's the coolest/craziest thing I've seen in a while. The videos are particularly breathtaking. What a bizarre reality we inhabit...

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    fantastic stuff, guys!

  7. #112

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    awsome works !


    now Available forfreelance,

    contact me at
    :
    majid.smiley at gmail.com
    .
    majid_smiley at hotmail.com


    www.majidsmiley.com

    https://www.facebook.com/majidsmileyart


    My Interview with 3DCreative Magazine





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    WOW!What can i say...Uncharted is one of the greatest games i ever see,its impressive at every second and i love to just leave the character and watch the details.Thanks for sharing these awesome pieces with us

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    Default Feels its Awesome...

    What To Say ,

    Just Hats Off....
    To All .. Awesome Level Design

    and Mostly Love the Textures
    and the Monuments and the Epic
    Style that given to the game.
    Extremely the best.



  10. #115

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    I loved the first uncharted game. I remember seeing screenshots for the previews of the lush jungle settings and it sold me on buying a ps3. I bought the sequel and all the way through just had such an appreciation for the artwork. From the level design to the characters, particularly Nathans textures and his cold weather outfit. I always stop and just look about when playing games, to appreciate the design and the artwork, but with uncharted 2 I did it more than normal. I can only imagine what an awesome place Naughty Dog must be to work. The thing with uncharted (both 1 and 2) I often think, is the charm and dedication which goes into the game which comes across so well. It reminds me of classic Nintendo, the obvious love and care in the attention to detail. As well as being a great game, what lifts it above so many other 'good' games is the sense of TLC that has gone into every facet of the design, helped especially by the unlockable videos that you can get access to through different challenges.


    I am a bit old now to have the same 'fandom' appreciation of when I was younger in the SNES days, dreaming of working for companies like squaresoft, Nintendo, EA, Capcom etc, but Naughty Dog seems to be something of a modern day equivalent. And to visit this site and see the actual creators of this work I have appreciated over the past few months, post personally about the project, is something of a privelige. Thanks guys.

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    Default Nice!

    Excellent stuff all around. Bryan you've done a great job at Naughty Dog, you've got a strong wind in your sails man.

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    Default man ur talented

    DITTO, ON THE man ur talented

    PJSWAN

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    I second what Brandon said, glad to see you are doing great Bryan! Excellent work everyone!
    -Heather

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    Cool level creation

    Wooooow!!!! That's awsome artwork!
    Those environments look so fantastic. Can you tell us please in few words about the process of environment creation. How do you figure out distances and metrics, lengths between ledges, areas that wont trouble the camera and stuff like that... does all of that come with experience or are there some methods, tips and guidelines...
    Do you use Maya for level creation?

    Thanks!

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    it's been said dozens of times in this thread.. but.. wow.. this is easily the best game I've ever played, you've done the PS3 proud

    you better be working on uncharted 3
    going to miss nate, sully and elaina if not

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