1. #1
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    Cool Meletis' Sketchbook! (nudity) Feedback Needed!!!

    I'm starting this thread cause i want to get as much feedback as possible to help me improve my skills and my models!

    All sculpts are stil WIPs so,

    please criticize at whatever you feel need to be tweaked and how you think i should go about it!

    Thank you!

    Thumb01.jpg
    Alien1.jpg
    Alien2.jpg
    Alien3.jpg
    Alien4.jpg
    Alien5.jpg
    Undead_01.jpg
    Undead_02.jpg
    Undead_03.jpg
    FF_01.jpg
    FF2.jpg
    FF3.jpg
    FF4.jpg
    FF5.jpg
    FF6.jpg

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    The Alien is very, very good. Love that you kept it subtle, yet integrally creative. Love the legs!

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    Hey Meletis its Shotgun Scream! Keep posting. Welcome to the forums!
    A man is solely restricted by his own words.

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    Thanks you very much Eric, glad you liked it!

    Hey Shotgun, thanks for welcoming me back! I haven't posted anything here in 2 years! It sucks i know but i wanted to have something more presentable to show! hehe
    Last edited by meletis; 12-27-09 at 04:45 AM.

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    I like the last one, both the troll and the woman
    One critique would be her buttocks looking too tense, if I were you I would smooth it out along the sides.
    I have'nt seen it in 3D but from the image to judge, but I made a quick paint overto show you what I'm talking about:
    paintover.jpg

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    Hey Santis thank u for your feedback ill definitely fix the butt cause i want o widen it a bit too!

    Here's an update working on the shaders in maya and doin some lighting tests.

    I cant get my specular maps to work on my sss material and also my normal maps give a crazy result...

    i assigned the wrong material on half of the eyelashes as u see... hehe oh well

    Thumb02.jpg
    FF7.jpg


    and here is what my normal map is doing :S

    FF7_2.jpg

  7. #7
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    Nice renders. I think her mouth could be wider. Usually the corners of the mouth reach the center of each eye. I would also work on the arm pit a bit more.
    A man is solely restricted by his own words.

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    It makes me sad to see that this thread has 2000 views and hardly any comments.. Without constructive criticism i wont be able to get better...
    Please dont be shy to tell me what you think of my work and help me improve!


    Heres an update on the frazetta project.

    Thumb03.jpg
    ff8.jpg
    ff9.jpg

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    hey youre doing great. dont worry to much about comments. sometimes people are kinda quiet on the community. i think a lot of people look and like wht they see but just arent vocal about it. it would be nice if people were a litle more vocal but in any case pay no mind to it. just keep working hard pushing yourself as best you can. and like i said your work is looking good. keep it up. cheers
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    Yeah I stopped worrying about comments. I see stuff I like and don't comment. So I can see why there aren't a lot going around. Plus don't judge your work from the amount of attention you get in forums. You will just lose your way as an artist. Judge it by your own eyes and ambition.

    I think the girls face could have a few more drastic angels. It seems a bit too soft for someone that can command that type of beast. Or at least work on her expression. Cause it seems a little too calm. Match the facial expression to the hand expressions. Don't be afraid to push the pixels. Save a Morph Target, try something out and switch back and forth to see if you like it. If not, then delete the Morph Target and try again. And again and again.

    This is a huge moment that you are portraying here. She is raising a monster from a swamp. There's a reason why she is doing this. Is she evil? Is she good? And don't worry about getting every thing matched up with the painting. You have to translate it and sometimes the proportions are off from canvas to tablet. Might want to look at the anatomy of the shoulders. The textures and hand expressions are my favorite part of this. I always have trouble with hands. The textures are looking good. I would add mud to the bottom of her calves. Keep up the good work.
    A man is solely restricted by his own words.

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    Really enjoying your Frazetta study... It's coming out great...
    I wonder how the female would look if she were stepping into that pose...with one leg coming forward with her weight shifted to that forward moving leg...might give a forward thrust action that creates motion in her pose that leads into the big figure.
    Maybe even have her upthrust arm shooting straight forward at a steep angle aiming at the big figure...Would give a dramatic/dynamic forshortening effect in here gesture and pose..Taking her out of that static stilled pose into a more dramatic action with a forward thrust in her gesture that leads into that big figure might really enhance the drama of the piece....Just a couple of thoughts that may or may not be useful to you...just entered my mind while viewing your study, and I thought them worth mentioning...
    Anyway, keep going...like I said..it's coming out GREAT...

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    Looks great. Lots of detail on the undead piece.

    I think her face can use a little more expression. She kind of looks like she could be reading a book.

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    hey man I thought I would mess around in photoshop for a second. unsharp mask > lighting render effect > lasso selected hue and saturation > selected Gaussian blur.

    giant.jpg

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    Thanks for the replies guys and sorry if i was misunderstood, im not a comment junkie and i dont care about knowing if my work is good or bad.
    What i care about is specific feedback that will help me improve my sculpts and art. So thank you again for taking the time to help me step it up!

    loki_22: thanks for your kind words! dont worrt Im one of those people that never give up


    DAnconia: Cheers man this is the type of feedback i need Yeah i definitely need to push that expression on the face but ive been scared to do it.. hehe its so easy for it to go wrong and its driving me crazy but im on it now!! Next update she ll be super strong-aggressive-adventurous
    You are also right about her shoulder with all the smothing ive been doin she lost the volume and i didnt even notice it
    Good point on the mud too! You re full of good ideas man thanks!

    SpiritDreamer: Wow thanks thats some great advise! ive been stuck on the reference and didnt even think about going the extra mile and adding a more dynamic feel... Love the whole stepping forward approach! Definitely doing it! Thanks again!!

    Killahpriest:Thanks, after the frazetta im going to work on teturing and rendering him!
    hahaha yeah she kinda does i guess! Working on the expression right away!!!

    Skullbeast: Thanks to you too for taking the time to do this mate! I did think about doing something more dramatic but it seems that all my detail ive worked hard on just vanishes and it kinda gets watered down in photoshop which i wasnt happy about. If only i knew how to do more effects in maya i think it would preserve much of what i dont wanna lose...



    One more thing before i sign off!
    Does anyone have any ideas of how i could approach water dripping from the ogre and the snakes tail to make it look like their actually interacting with the swamp??? i want the ogre especially to look like his coming up instead of just standing there holding a couple of trees, and i have no idea how to go about it!..


    Cheers all!

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    Heres an update on the expression and pose! any suggestions feel free to let me know!

    Thumb4.jpg
    FF10.jpg
    FF11.jpg
    FF12.jpg

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