1. #1

    Default 3d Jam #4: "Zoe Saldana" - "kesha3d" (nudity)

    Hi all

    I want to participate in the contest too. And...

    My work will be dedicate to Zoe Saldana. One of my favorit actress!

    And let it begin

    Reference.jpg

    Kesha3d_Zoe_Saldana_01.jpg

    Head_01.jpg

    Zoe_Saldana_3d_portreit_02.jpg

    Zoe_Saldana_3d_portreit_03.jpg

    Zoe_Saldana_3d_portreit_04.jpg

    Zoe_Saldana_3d_portreit_05.jpg

    This is after retopology and projection.

    Zoe_Saldana_3d_portreit_07.jpg


    This is color painting just for fun

    Zoe_Saldana_3d_portreit_09.jpg
    Last edited by kesha3d; 02-04-10 at 03:49 PM.

  2. #2
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    Default

    u did ana amazing work on the head

  3. #3
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    Nice work on the likeness of the face, but I've got to wonder why have you chosen to include Na'vi ears, but human nose and eyes?

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    It's just fun

    I want to make her as hybrid of Navi and the actress who acted of Naitiri.

    And I'm gonna add some atributes of film to her.

  5. #5

    Default

    Zoe_Saldana_3d_portreit_10.jpg

    Here I'v done some anatomical correction, and proportions.

  6. #6

  7. #7
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    Excellent ! Great mix between the real actress and her avatar !

  8. #8

    Default

    Pedestal_scratch.jpg

    This is scratch for final model composition. Roots and Seeds of a sacred tree...

  9. #9

  10. #10
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    Great wip thread, what i'm curious about is how you made the braided hair for her ? what was your approach ?

    / Magnus

  11. #11

    Default

    Zoe_dreadlocks_02.jpg


    Dreadlocks was made with deformation by wire deformers for single dreead, and by latice deformer for groups of dreadlocks.

    I want to try a dynamic solution with instance exchange next time.

  12. #12
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    great work so far!! you did the braids in maya yes??
    ,___,
    [O.O] ..?
    /)__)
    -"--"- http://www.generalarmament.com

  13. #13
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    It is a very nice sculpt, it's just that it doesn't look like Zoe. The face likeliness isn't good enough, and she's a lot more thinner then this.

  14. #14
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    Looking real good man...it is already a very convincing piece!
    I have a question about the braids...because I do understand how to make them...but how did you go about making them fall so realisticly on and over her shoulders...is there an easy way to do this? because my way of doing it was importing it into zbrush and then using the move and rotate tool....but this takes a LOOONG time....

    Thanks in advance!
    Portfolio website: www.ThijsdeBruijn.com

  15. #15

    Default

    she looks really good for so far and i think she will turnout
    fantastic. the braids are looking very good.

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