1. #1

    Default INEVERSLEEP/HEMLOK - Sketchbook

    I thought I should put up a sketchbook to get feedback since I am spending alot of time in zbrush these days.

    This was a hard surface exercise for the feb sulpting challenge on cgchannel.com. The main body was started from just a polysphere, most else is from zspheres. The missiles were from base meshes in max.

    NOTARFINAL6WEB.jpg
    NOTARFINAL8WEB.jpg
    Last edited by ineversleep; 03-01-10 at 09:09 AM.
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    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

    FOLLOW ME ON TWITTER - @3dclaymason

  2. #2

    Default picard

    this head bust was sculpted from a polysphere in zbrush, decimated and brought into max to render out passes then composite in photoshop

    seann_picardFINAL2web.jpg
    Last edited by ineversleep; 03-01-10 at 09:09 AM.
    ----------------------------------------------------------------

    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

    FOLLOW ME ON TWITTER - @3dclaymason

  3. #3
    Senior Member Follow User Gallery
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    Default

    wow that's a sweet chopper.
    so much to learn...

  4. #4

  5. #5
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    Default

    The chopper is great

  6. #6
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    lucaswschmidt: Thank you very much!

    Etcher: Thanks man! I think im going to retopo and texture the chopper.
    This got me used to the hard sculpting tools, I love them.

    Santis: Thanks!

    Etcher & Santis:

    Thanks again for your advice and input on the anatomy model. I ended up getting V2 and a female skull. Im really happy with them the quality of the products, they were even better than I expected!
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    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

    FOLLOW ME ON TWITTER - @3dclaymason

  7. #7
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    Default

    Congratz, sounds like a great choice

  8. #8

    Default

    wow i havnt updated this for some time.
    heres a sculpt of a character for a short film im working on
    zbrush render

    original concept art by Max Haig
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    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

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  9. #9
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    I really like the feathers with the scale-like quality!

  10. #10
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    hey Santis hows it going!
    thanks, im glad it reads that way.
    we wanted a hard plate / dino feeling for those feathers
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    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

    FOLLOW ME ON TWITTER - @3dclaymason

  11. #11

    Default Crime Coast Dirty Cop Character



    Got to work on a few characters for Pixel Squad's mobile game called Crime Coast. This is the Dirty Cop character.
    Modeled in Zbrush, we went through many design changes using zbrush to try new directions.
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    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

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  12. #12

    Default C Doyle

    C Doyle WIP
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    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

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  13. #13

    Default Demon warrior Character sculpt


    A Demon warrior character im working on.
    Sculpted fully in zbrush then re meshed in maya.
    The bottom pic is a colour paintover in photoshop to test some colour concepts.
    Working on the armor then possibly the rest of the body
    ----------------------------------------------------------------

    Zbrush Sketchbook

    cgsporfolio
    artstation
    seannmarsh.com

    FOLLOW ME ON TWITTER - @3dclaymason

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