1. #76

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    Very beautiful Render and technique to draw hair! I really loved it! Should have a placed eye balls to give him a complete look!

  2. #77
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    pbl7th.jpg
    Thank you @ETERNAUTA, @Webhead, @bhaskarrac.
    Normal maps are used to capture some details from higher res state than the cage we use. I'm not sure if this the right choice. Here's another that uses a heavier map. (one stage lower) I think smoothing faces is the reason.

    pbl7.jpg

  3. #78
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    Real classical sculpture feel! on all of your models!, love it!

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    I like your works very much, they have the old and classic sculpture look but they also have something really fresh .

    Keep up the good art

  5. #80
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    ptestsssTH.jpg
    What about some funny SSS, semi marble semi skin? A low def mesh here + nor_maps (25K faces).
    ptestsss5.jpg

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    nonoTh.jpg
    Another wip, another fisherman's portrait, at 100k so far, I love topology.

    nono3.jpg

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    What a great new sculpt!, love his expression!, wow just 100 k polys? and just look how smooth the sculpt look, awesome!!

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    ZBrush DocPortrTh.jpg
    Thanks, this ~100K wasn't precise. It was a smoothed 46K actually, here the resolutions so far. Up to millions just for pores and other details.
    ZBrush DocPortr.jpg

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    nn1TH.jpg
    Some major update (for me). Still no details at 700K but I don't really care.
    nn1.jpg

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    Unbelievable job!

    I wondered through out your thread.


    Forgive for my bad english.

    visit my thread:
    http://www.zbrushcentral.com/showthread.php?t=90202

  11. #86
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    Thanks Giri_Babu.
    A quick study via pp so to understand what I have to do.
    The machinist, its what this man was doing in his life.
    Its a zb preview, background using 3DC and blender. Starting the shirt now, no eyes or hair and sss (these in blender).

    Machinist1.jpg

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    fantastic job Michalis, full of character!

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    Thank you RawSunlight. Still working on the face though, lot of issues... I feel too old for this kind of modeling A simple sculpture is what I like most.

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    Delightful as always!!! especially the fisherman in "semi marble semi skin" render. Is so convincing ... feel like I know this man from somewhere

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    Its you again hipi, thanks man. You better not know him. I can't talk much about it in this forum.

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