1. #541
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    Just remembered Groboto.
    Playing with loops and UV editor.

  2. #542
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    cool spaceship.

  3. #543
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    Quote Originally Posted by michalis View Post
    right blue
    not so sharp,
    here's an update. Fixed in minutes.
    This is my favorite one, I love how its all twisted up!
    nope...
    I don't know what I'm doing but I'm doing it anyway.

  4. #544
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    Very nice. Groboto is a fun program to play with and that style works. have you tried blending regular smooth mettalic surfaces in between the zeebled?
    They say time is the fire in which we burn. Quick! Someone get a fire extinguisher!

  5. #545
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    thanks Mealea, Tartan
    Always male and female creatures around the universe, at least this is how I see some Scifi approaches. An extremely xxx thing. Actually, why not.

  6. #546
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    Really well done method of creating a feeling of ancient superior technology.... Deke
    ...email me
    ...on facebook
    “Time's the thief of memory”



  7. #547
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    Hey thanks.
    Here some technology, I can't figure out what kind of. More chaotic.
    All maps sculpted-baked in zbrush.
    Last edited by michalis; 12-05-12 at 05:51 PM.

  8. #548
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    Cool spaceship it kind of looks like a silver reliquary from long ago.


    All the best,
    David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  9. #549
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    Yeah thanks.
    Funny my thumbnail doesn't appear on the recent items row. Though it appears as recent if you click to see more.
    It was after chalkman's thumbnail.

  10. #550
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    Fantastic!,
    My aim is to be able to do something as good as these are in a short time like you can.
    Thanks for the inspiration!

  11. #551
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    @bfgnz
    Thanks. Indeed, this last one took 10 mins. LOL
    All these testing how panels work. You never know when sculpting them. But I learned a few tricks already.
    Such panels-displacement maps have to be constructed using as horizontal vertical aligned objects. More organic look comes from clever UV editing and moving-sculpting the base mesh after. UVs have to be aligned to such patterns, of course. A UV editor is missing in zbrush. Badly.

  12. #552
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    I love these things, I don't care what kind of technology they are.
    Thumbnails are screwed up, very screwed up in fact.
    Try this:
    Post an image and make your thumbnail, if it showed up at all on the front page click on your icon to go to your thread. Now go back to the front page, its moved hasn't it?
    Repeat a few times and your icon will zip across and disappear into oblivion, the only way to see it is to hit the MORE button.
    Its fun, I think we should have icon races but Aurick will kill us if we do.
    2:00am sounds good.
    Shhhhh!
    nope...
    I don't know what I'm doing but I'm doing it anyway.

  13. #553
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    Cool Very cool results...

    ...for a minimum of work!
    Bravo!
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  14. #554
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    Thanks Mealea, Pilou.
    I don't care what kind of technology is supposed to be either.
    OK another ridiculous thing, as Mealea mentioned, "my mason however needs to lay off the Grappa!"

    Last edited by michalis; 12-10-12 at 01:22 PM.

  15. #555
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    I have a complain here.
    To moderators.
    I just uploaded an artwork, a minute ago and goes to the second row. Why? Can you fix this please?

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