1. #346
    Senior Member Follow User Gallery
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    Hey! Look who's back!
    Nice to see you again Big Guns.

  2. #347
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    Question uff

    it's been a while since you made this masterpiece...
    reading every single post, but still missing one point.

    - Would you like to show us a snapshot of the settings of your SSS Shader of the head as well as the shader of the eyes ?

    that would be really fantastic - thank you so much !
    Last edited by capu; 03-05-11 at 02:01 AM.

  3. #348

    Default

    Hi Luc. Really great work. I got a question though.


    Are those highlights or reflections?

    lucbegin_render_marks.jpg

    And, did you make them through VraMtl or SSS2 specular component? I mean, if those reflections are made with vray material than what's the point of using sss2 specular?

    Hope You'll answer. Thanks
    Last edited by Rox29; 03-21-11 at 02:05 PM.

  4. #349
    Senior Member Follow User Gallery
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    Hi,

    make long time I did not post anything, was busy with work. I started a new character, it's for a contract and I think it will be more real the this one, at least I guess

    I did a custom Vray hair shader wich I gonna use on him and I have enhanced the skin shader too, so I guess it will look more real, I will post when I have something to show if the client doesn't mind.

    On the other hand, here's some new tests render of the eye of this character, with updated skin and little details in the eyes socket region.
    Also, with Vray 2 you can put a prepass id wich is really cool, since when I did this project I was using Vray 1.5 sp3 I think and this option did not exist, so I had inconsistency between different element of the eye socket, like the lacrymal gland (because they were separated mesh), in some shot the sss was too strong etc. Now everything fit better togheter. I also did some work on the liquid shader,etc.

    by the way the AA is low, it's 1-2 instead of 1-4 for final rendering, it's why the eyelashs are jagged..

    eye thumbnail.jpg


    New eyes test.jpg



    Rox29 : these were specular, but you can get same result with reflection, or almost same result.

    thank's all for your support!
    Last edited by Big guns; 09-13-11 at 09:01 AM.
    Also Avaliable for freelance.

    http://www.lucbegin.com

  5. #350
    Senior Member Follow User Gallery
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    Glad to see you posting again. I am excited to see what you have cooking up. Give us some updates! The eyes look great, VRay 2 definitely has some nice features. Are you still using hairfarm?

    -DBriggs

    www.3dbriggs.com

  6. #351

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    can you upload a image capture the material oh the eyes, it very realistic

  7. #352

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    Hi-lights are reflections!
    --
    http://www.tobbeo.net/

  8. #353
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    Great job!
    Definitely top row!!!
    Keep going!

  9. #354
    Senior Member Follow User Gallery
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    wow ... love it!

  10. #355

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    Still looking good after all this time!

    Can't wait to see what you do next!

  11. #356
    Senior Member Follow User Gallery
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    Thank's mate! I'm working ona new character, I should post something soon
    Also Avaliable for freelance.

    http://www.lucbegin.com

  12. #357

    Default

    Wow... that's impressive...

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