1. #16
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    This is a really cool approach to the character. I'd love to see more info about how ZBrush was used, and maybe some WIP images, ZBrush screenshots and the like!

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  2. #17
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    I like the render! would be cool to have some info about it
    .:. Henrique Naspolini
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  3. #18

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    thank you aurick! ill be posting wip and screens of everything

    henriquedw: thank you, will post some render info also

    ive forgot to say, this was made in (zbrush of course) max, photoshop and fusion.

    also, the rigging was done by Andrei Delgado. (sorry ive forgot to mention it)


    zbrush screens zbrush_screens.jpg


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  4. #19
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    Looks crisp man. Great work!

  5. #20
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    Hi, Great Batman!! I agree with all of the previous C&C, but I noticed he is missing the signature gauntlet blades between his hand and elbow...there are usually three per gauntlet.
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  6. #21
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    Neat. I think his head's too small for his neck but neat all the same.

  7. #22
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    I agree - everything looks great except the head needs a little adjusting...

  8. #23

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    hi, thanks for the critiques and comments.
    ive made a little modification to ilustrate your point.
    Dont you think it looks a little short with a bigger head?
    headbig-psd.jpg
    Last edited by aridiel; 05-17-10 at 04:31 PM.

  9. #24
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    EVERYTHING IS AWESOME. But I feel the cloth can be improved upon. The cape's general flow can be improved and the cloth in the thigh area needs more realistic folds. Still, everything else that you've done is plain awesome . can't wait to see the next update!
    Khurram. H. Alavi
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  10. #25
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    Default Jr...!?

    Its like Batman and a Navy Seal had a baby. Then, that baby was trained hardcore, Last Samurai style, and then, Bruce 'Samurai Seal' Wayne Jr. was charge with the legacy of protecting Gotham...even though the walking corpse that is Alfred calls him Junior and chastises him for not truly being his father (but loves him regardless)...lol.

    Nice man!

    I too think the cloth and face are a little out of place. I also think the breastplates of the armor is a bit high and throws off the rest of the torso. Not bad, just doesn't seem to harmonize. Nonetheless, a great over piece with excellent mood. You should be proud beyond these crits. I know I haven't made something of this caliper yet so you are above me and many others right now. So keep at it!

  11. #26
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    This is beautiful work, my only critiques would be the anatomy of the head which seems a bit off - especially the chin which seems "weak" for such a hero. Also the wrist seem oddly shaped, but it is hard to tell with his gear. Lastly, the texturing shaders seem a bit overblown in some places - I realize this is stylized (which I love), but the shininess seems overdone so some details what you obviously put so much love into are not emphasized as much as they could with more contrast I am thinking. GREAT work though - awesome and I love the pose in the render! I hope my first character which I am working on right now turns out as nice.
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  12. #27
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    needs more utility belts. i mean cowbell. Great job.

  13. #28
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    Absolutely fantastic! I whould like to see this haracter in the movie... Great design. I love the mask mostly but the rest of the armor is stuning too!
    TOP ROW!!

  14. #29

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    hi!
    thanks again for all your comments!
    lovely backround youve imagined "Mahlikus The Black"!

    about the cloth, the only thing i can say is that the cape was supposed to be replaced for a simulated one in the animation, but i dont think thats a good excuse for the lack of precision in this model. sorry about that. ill try to improve it in an upcoming version.

    ill be posting a turntable soon

    here are some process images
    Image Hosted by ImageShack.us
    By aridiel at 2010-05-18

    Pechera2-copy.jpg
    Last edited by aridiel; 05-18-10 at 06:58 PM.

  15. #30
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    Good stuff. Love seeing the process! Thanks for that
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