Good day evryone! This is my work, nextgen character warrior Haitun Asan Sakera. Hope you enjoy it!
Here the turntable http://vimeo.com/13053331
Good day evryone! This is my work, nextgen character warrior Haitun Asan Sakera. Hope you enjoy it!
Here the turntable http://vimeo.com/13053331
hi Araks
very good work, congratulations
Very nice model.
I think the textures need a bit more detail, or a better render should be taken.
In regards to the tri’s, you have a much higher polycount in the boots. I would recommend retopo-ing the lower half of the body.
Good Job
the armor looks cool, but there seems to be way too many polys in his face.
Thanks for the comments. Here i do same retopology and he is only 14429 tris
[](javascript:zb_insimg(‘203060’,‘Krobot_Z_1.jpg’,1,0))
[](javascript:zb_insimg(‘203061’,‘Krobot_Z_2.jpg’,1,0))
[](javascript:zb_insimg(‘203062’,‘Krobot_Z_4.jpg’,1,0))
[](javascript:zb_insimg(‘203064’,‘Krobot_Z_5.jpg’,1,0))
[](javascript:zb_insimg(‘203065’,‘Krobot_Z_8.jpg’,1,0))
There is my Krobot Texno, leg is finished, the body inproces.
Here yon can see animation test of the leg, http://vimeo.com/7411244
wow
cant wait to see more of your krybot
Very nice!!! did you create all those pieces in Zbrush??
Loving it!!! small_orange_diamond
Thanks for the comments, guys.
Clintus Maximus, robot created in maya, just imported in zbrush. When hole model will be finished i’ll use zbrush to add some small detail.
Here my work from ComicCon chalange, i don’t have time to do work in deadline, but realy want to finish this character
[Obadiah_1.jpg[/attach]–>%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E%3C/font%3E"]](http://%3Cfont%20color=%22#9A9A9A%22%3E
long time no see, here my latest work Favn) Hope you like it, coments and critic are welcome.
Awesome image! Fantastic!
These are the best i’ve seen!
Topmilano, thanks man
More image
More image
Working on hair