Thanks, yeah I guess I should describe what it is.
I used the 2.5D features of zbrush for this one. Painting with geometry then using the 2.5D brushes to manipulate the image.
I made several passes with different materials then exported to photoshop to add the highlights and colours. I like the illustrative feel you get from compositing zbrush renders in photoshop.
It was meant to be a concept for a pitch but I just got carried away.