1. #1

    Default Sculptris is good for quick modeling.

    It is great not to think of the geometry and optimize for re-topology later, It is also great to paint high res detail as texture. No wonder it attracted Pixolator!


    Best for anyone who never though they can do 3D sculpture.

    Trex-base.jpg

  2. #2

    Default

    Sculptris-test.jpg

    Sculpt and optimize later and the detail is retained, smart reduce.

  3. #3
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    Default

    Agreed.

    Plus you can always get in close and use the reduce brush to wipe away smaller areas that are too dense.
    Don't forget to use the 0 key to fix the mesh each time you do this, or small errors can creep in.

    The Q key is particularly handy, to toggle the addition of detail on & off when your mesh is already dense enough.

  4. #4

    Default

    Sculpt in high res and optimize later, this method is fun and practical and the model can be used for realtime or raytrace rendering.

    A great tool to compliment Zbrush especially for 3D beginners! I love it! Trex-Opimized2.jpg

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