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    Default Axisis-Sketchbook

    These are a few things that Ive done since getting Zbrush

    Im doing this before Zbrush 4 comes out. can't wait untill the weekends over. Comments and critique more than welcome.


    bio ship.jpg
    bio ship 2.jpg
    insect.jpg

    This is a concept sculpt for "Umbra" a
    character that Im keen to get printed out
    but errors in anatomy were pointed out to me and these are being attended to.
    UMBRA.jpg


    A graphic novel page depicting umbra sans rendering
    ink page.jpg

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    Default Muscle Studies

    sketches with no particular theme,
    sketsese.jpg
    sketchesess.jpg
    Sketchbook and other bits
    DECLARE WAR ON
    CLICHE

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    Terrific technique and skill. Wonderful.


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    Somthing that started as a poly shpere
    face.jpg
    Last edited by axisis; 02-01-11 at 02:18 PM.
    Sketchbook and other bits
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    Last edited by axisis; 02-01-11 at 02:16 PM. Reason: delting this reply
    Sketchbook and other bits
    DECLARE WAR ON
    CLICHE

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    not sure where this is going?..but its a journey Im willing to go on

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    Great job here ! Your last doodle is really great, can't understand what it is but still it's quite menacing. The yellow thing looks also great !
    I agree for your Umbra, there's a few anatomical mystakes... The more weird might be the shape of the clavicles. Try to sketch some bodybuilders, might help.
    The clothing also need some love... I can see it's not finished but it still looks too flat. Work on the folds with references, and for the chain, i thing a distinct subtool will look much better.

    Keep it up !

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    Thanks HellGrind, the red thing is actually a study of executing fine detail into a tyrants head. =]
    Sketchbook and other bits
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    This is the first ever render Ive done that uses photoshop to a great deal.
    I dont know, I kinda like it
    Ive never done this before and just did what I thought was right.

    The tool was just something organic with a bit of detail in it to emphsize the DOF

    final.jpg

    Oh yeah, I dont know how they manage to create that camera dispersion effect, but I guess thats all done in mental ray or vray or whatever
    I know you can do it in the compositer in blender, but that's a hell'o a drag

    Is there anyway to do this in photoshop?

    Thanks
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    Quick Concept
    something helmit.jpg

    Presentation (crtique welcome)
    helmit final.jpg
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    An attempt at SSS without using the exclusive SSS feature to V4

    alein dude.jpg
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    Great work here. The last two creatures are quite scary and disturbing (in a good way).Would you mind telling which matcap you used. Especially for the last one with your sss render-effect? Looks awesome.

    Thanks allot and hope to see more from you.

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    Thanks alot Locusta!! The matcap used for the SSS effect was a self made custom matcap called "Super Soft Peach" I used it while compositing in photoshop and It is responsible for the "SSS" effect.

    I'll probably upload this matcap to the material download section for your own zbrushing pleasure

    But im sorry to say that I cant remember the exact blending mode the matcap layer was in, try multiply at 30% - 50% but I think you should experiment.

    Thanks
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    Insect and bioship are amazing, Insect is going to kill my ability to sleep till I figure out how you did that!
    Wonderful stuff!
    nope...
    I don't know what I'm doing but I'm doing it anyway.

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    A very quick sketch, :
    statue.jpg
    And a photorealistic render from Octane:
    statue.jpg
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