1. #31
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    When will you stop flattering each other?

    Good work, fellas.

  2. #32
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    But it is an awesome tweak, I just can't stop admiring it!
    And I feel honoured to have contributed to this piece of art.
    Hope we continue with this kind of collaboration.

  3. #33
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    Errr, mmmm, thanks for that Serek! Anyhow....
    My re-rendering services are very reasonably priced. Discounts available for coach parties.

  4. #34
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    Just a quick re-render here. My final one. Some people are beginning to talk.
    jaws2 re rend.jpg
    No comment necessary. Lol.

  5. #35

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    Finally scars, cool

    Tried an asymmetric pose, but the program is closed with error when I try to paint
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  6. #36
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    I think you captured the essene of the shark here. The gills may need some work but I like this. The second picture the body and gills look bettr and the body tighter. May just be the mat but the model looks cleaner
    They say time is the fire in which we burn. Quick! Someone get a fire extinguisher!

  7. #37
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    Look at you go! That's a very noice shark!

  8. #38
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    Indeed. On the first one, I drew the gills before the grabbing job to open its mouth, so they were deformed with time.
    But on both I did them with rush, don't have much patience for final art or painting.

  9. #39
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    Default Nice job!

    Your shark is looking fierce. I love the light on his back. And top marks again for the background.

  10. #40

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    I would have removed the diver from the background and improved the image if I could enter the paint feature, but the program is aborting. So I just posted a quick image to show the new pose.

    But enough of sharks, must move on. I'll think about a new project.

    I'm attaching the buggy shark if anyone wants to give a try to fix it. Had to split it because of the attachment size limitation.
    Attached Files Attached Files

  11. #41
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    Turning off symmetry is tough, didn't like it, it's hard to worry about both sides and grabbing doesn't behave as expected.
    So, I've improved mostly the right side of the shark, that I intended to show in the scene. Don't bother noticing flaws on its left side.

  12. #42

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    Starting my new model, a T-Rex. The skull is only a warm up, but I won't sculpt a skeleton, not crazy.
    Like the jaws of my shark, hope this skull guide me to model the head of the tyrannosaurus. trexskull.jpg

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