1. #1
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    Default Serek's Sculpts

    I made this one for a friend, a huge fan of Berserk, the manga. Hope you like it.

    Zodd01.jpg
    Last edited by Serek; 08-16-10 at 07:22 AM.

  2. #2
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    Default Great work!

    Nice sculpt job, and I love the way it shines and the glow in the eyes.

  3. #3
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    Default

    Thanks, it's just base color and jims_green_flashlights default texture.

    Zodd06.jpg

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    Excellent detail, and really solid-looking body. Is it full-length?

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    Default

    Loving the anatomy, and the art overall. More

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    Default

    Full length ? Well, it has not feet and hands and legs are not finished yet. They are just vaguely modeled.

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    Hahaha! Why the ?

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    Default

    It's like "Full length? err... I wouldn't say so".

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    Default Huh?

    Is it full-length = did you do a full-length figure, or is what we see here the full extent of it, ie head, arms and torso.

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    Default

    Let's see: it has legs and hands but both zones look pretty undefined, i.e. not ready for showcase yet. I'll work on them later.

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    Default Ok

    Nice work, look forward to seeing it progress.

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    Serek Great work mate.
    It is amazing me how many talented people there are on the Sculptris forum.

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    Default

    Hideous monsters are not the only thing I can do...

    Face01.jpg
    Face02.jpg

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    Default

    nice sculpting man i missed this thread somehow, but really nice work on Beserk.

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    Thanks, F i L.

    I'm having a little issue due to my absolute noob-e-ness with Blender. This is Zodd's scimitar done with Google Sketchup and turned into an .obj with Blender...
    ZS-Blender.jpg
    ... and this is exactly what happens when I get it imported to Sculptris
    ZS-Sculptris.jpg

    That's not the final idea, just an useful base model I could improve with Sculptris, as long as I can find the way to get it right... somehow. Any help here is very welcome.

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