1. #46
    Senior Member Follow User Gallery
    Join Date
    Jul 2003
    Location
    Tampa, Florida
    Posts
    1,594

    Default

    Quote Originally Posted by Pteropus vampyrus
    Dman3d: Yeah sure I'll do a little screenshot with some info on the settings and stuff over the weekend. cheers man.
    Dan
    Awesome thanks
    Dustin
    .:|Sketch Book |:.



  2. #47
    Senior Member Follow User Gallery
    Join Date
    May 2009
    Location
    Cambridge
    Age
    45
    Posts
    129

    Default

    Julien K: Yeah it's fine I usually check zbrush central so no fear cheers
    -------------------------------------------------
    Sculpting, Character Design, Modeling
    -------------------------------------------------
    https://dancrossland.artstation.com/


  3. #48
    Senior Member Follow User Gallery
    Join Date
    May 2009
    Location
    Cambridge
    Age
    45
    Posts
    129

    Default

    Dman 3d : short screen breakdown as promised.
    Cheers

    Dan key.jpg
    rim.jpg
    depth.jpg

    The depth cue and rim are set to screen in Photoshop or your editor of choice then you can add your colour overlays etc for your image adjustments like I did on the poster style shot. I hope this helps. Have a play with the focal curve the effects can be cool.

    Cheers

    Dan
    -------------------------------------------------
    Sculpting, Character Design, Modeling
    -------------------------------------------------
    https://dancrossland.artstation.com/


  4. #49
    Senior Member Follow User Gallery
    Join Date
    Aug 2007
    Posts
    189

    Thumbs up

    cool lighting tips. Thanks for sharing

  5. #50
    Senior Member Follow User Gallery
    Join Date
    Jul 2003
    Location
    Tampa, Florida
    Posts
    1,594

    Default

    Ah yeah, thanks a ton. Started to get straightened out on z lighting and mats finally. Makes more sense now.
    Dustin
    .:|Sketch Book |:.



  6. #51
    Senior Member Follow User Gallery
    Join Date
    Jul 2006
    Location
    London
    Posts
    1,131

    Default

    Fantastic thread,brilliant model and thanks for the help!!

  7. #52
    Senior Member Follow User Gallery
    Join Date
    Feb 2005
    Location
    Madrid, Spain
    Age
    69
    Posts
    995

    Default

    Excellent. I love your Nosferatu. Excellent. I love your Nosferatu. The eyes have transparency, could you put the settings file?

    Thanks for sharing.

  8. #53
    Senior Member Follow User Gallery
    Join Date
    May 2009
    Location
    Cambridge
    Age
    45
    Posts
    129

    Default

    b2przemo: No problem thanks for looking.
    Dman3d: Good man glad it helped, its the little things that can throw you off I found so its really good to just mess around with it glad you are getting results
    saltapiedras: Cheers fella I have a little breakdown for you. I used 3 components for the model itself Iris, Cornea with corneal bulge modelled also as one mesh, and pupil set to black so no possible light bounce off the back of it, the cornea set to 100 % transparent and set to receive hdri only so no additional casting of shadow etc etc. Iris has the following detail: SSS shader, with a bump and all the maps you need the important task in getting it to look right comes from balancing up the overall and the diffuse maps and the diffuse weight at the top I played with these quite a lot to get the effect I wanted start off with very low colour in these maps and use your base colour meaning your full colour map into the epidermal slot and work your way up till you feel it looks natural. Also really important here is gamma I used a gamma correction curve also attached to all of my maps for the render which corresponded to my scene gamma on my camera lens very important for true colour match from photoshop. I hope this part will help and have fun.

    Cheers again

    Dan eyesheet.jpg
    -------------------------------------------------
    Sculpting, Character Design, Modeling
    -------------------------------------------------
    https://dancrossland.artstation.com/


  9. #54
    Senior Member Follow User Gallery
    Join Date
    May 2009
    Location
    Cambridge
    Age
    45
    Posts
    129

    Default

    calum5ZB: cheers man!
    -------------------------------------------------
    Sculpting, Character Design, Modeling
    -------------------------------------------------
    https://dancrossland.artstation.com/


Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •