1. #1
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    Default Female WIP

    Hi Z-folk

    I am working on my first female character and experimenting with sculpting smooth surfaces as opposed to ever-forgiving wrinkly monster characters. Please give me some critiques and criticisms on my progress. It is made from z-spheres and is all original except the eyes, which I found on the forum (sorry I don't remember where I got them, but thanks)

    It is still a WIP...thanks

    FEMALE.jpg

  2. #2

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    its a great start! Can't wait to see some more detail on this

  3. #3
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    ...and here is the profile at this time. Still making tweaks and finding proper placement for the anatomy. FEMALE-PROFILE.jpg

  4. #4

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    awesome stuff! keep at it

  5. #5
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    Thanks Philion, I don't know how to create correct anatomy, since I've never taken an anatomy class in my life, so I am winging it to the best of my ability.

    I am really hoping for some negative feedback too, because it will help me to make this model better. I work better that way for some reason.

    All C&C are welcome.... "all are welcome, come into the light, there is peace and tranquility...in the light." lol

    FEMALE TILT-1.jpg

  6. #6

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    just try working on each feature so you get the right weight and overall shape. for example you can start with the lips....

    http://www.stanprokopenko.com/blog/2009/07/draw-lips/

    hope this helps

  7. #7
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    Nice start here !
    For facial anatomy i woluld recommend this thread by Ryan Kigslien (A ZBrus master as well as an extraordinary sculptor) : http://www.zbrushcentral.com/showthread.php?t=047647
    You can also try this one : http://www.zbrushcentral.com/showthr...3&page=1&pp=15
    wher Geert Melis shows his workflow with anatomy...
    Maybe you can buy some books too... "ZBrush Digital Sculpting Human anatomy" by Scott Spencer is IMO a great reference... It's focused on super human anatomy, but it might help...
    Keep up the god work !
    Last edited by skullmonkey; 09-02-10 at 01:19 PM.

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