1. #31

    Default

    Love how dynamic your new character feels. Looking forward to seeing more
    Dirty Dirty Sketchbook

  2. #32
    Senior Member Follow User Gallery
    Join Date
    Jul 2002
    Location
    the matrix
    Posts
    304

    Default

    Thanks guys, hopefully he turns out the way I'm envisioning So I'm a fan of the way Vamps changed back in the day in Buffy... yes Buffy and my wife loves how the veins come to the surface below the eyes of vamps in Vampire Diaries, so exploring that, I mixed the two.


  3. #33
    Senior Member Follow User Gallery
    Join Date
    Jul 2002
    Location
    the matrix
    Posts
    304

    Default

    Hiya peeps, haven't posted here in awhile! I recently completed a project for a client I was given the go ahead to share.

    This is the Exosuit created for Gamers Frontier upcoming Indie Title "Ascend" http://www.indiedb.com/games/ascend1.

    This was my first time using Substance Painter for texturing & Marmoset was used for the final render. Sculpted in Zbrush!

    This is the real-time model coming in @ 55k tris!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Exosuit_render_zbc.jpg 
Views:	137 
Size:	745.9 KB 
ID:	453415   Click image for larger version. 

Name:	Exosuit_wires_zbc.jpg 
Views:	125 
Size:	703.7 KB 
ID:	453414   Click image for larger version. 

Name:	Exosuit_bakes_zbc.jpg 
Views:	127 
Size:	707.4 KB 
ID:	453413  
    Freelance Character Artist
    Ispyr Arts / Online Portfolio

  4. #34
    Senior Member Follow User Gallery
    Join Date
    Jul 2002
    Location
    the matrix
    Posts
    304

    Default

    Hiya guys, I've started a new series of creature sculpts from a recent client of mine. In this series I was given a 3 day timeframe for each character since they were being created for an Ipad game called Contact 2320 from Lucidwizard. The client didn't want me to spend tons of time on each character so I decided to record each creature's sculpting and polypainting process to see what I can actually achieve within an 8 hr timeframe. (Time I allocated to myself)


    At times I can be a very unorthodox modeler as you'll see in these 8 different alien creatures. In total each model you will see took 3 days from sculpt to real-time model. I hope you enjoy and possibly learn something new.


    I decided to make them free with the option to leave a tip if you wanted to be overly generous, but I'm more about sharing my experiences here.


    https://gumroad.com/l/tnaDh
    Freelance Character Artist
    Ispyr Arts / Online Portfolio

  5. #35
    Senior Member Follow User Gallery
    Join Date
    Jul 2002
    Location
    the matrix
    Posts
    304

    Default

    Thanks to those who downloaded the first video in this series, it's very much appreciated.


    I released today the Spy - creature 2 of 8 in my pay what you want (PWYW) series.


    Similar description as in my previous post.


    The Spy was a lot of fun to create, I loved his look and feel while creating it, and I hope you enjoy this new vid.

    Gumroad link


    https://gumroad.com/l/jNdC




    Freelance Character Artist
    Ispyr Arts / Online Portfolio

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •