1. #1
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    Post Ghost Rider

    Skull modelled from a sphere primitive in Zbrush. Textured in Texture Master.

    Everything else is ZBrush except flames and general touch ups, which were done in Photoshop.

    Let me know what you think.
    user_image-1076318829pxl.jpg
    Last edited by ZModerator; 12-17-07 at 10:32 AM.

  2. #2
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    Cool



    WOO!!! this is Zkick image!
    THis looks more like a scan than a CG image... Nice work!
    Could you post some detail on the modeled armor and head?

    Kepp Zbrushing!

  3. #3
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    Cool, very impressive.
    Welcome
    Bye
    Leo

  4. #4
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    Hi cwahl
    This skull is very well done¡¡ the texture is very realistic and the scene is just impressive¡¡¡
    Congratulations
    Andreseloy

  5. #5
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    Ghost Rider... rock It feels like I've been waiting years for someone to whip up some good GR artwork, but the only ones I could find on the 'net were poor. Thanks for ammending that small problem with this excellent piece!

    Now all I need is a good GR movie and I'll truly be comic happy

  6. #6
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    Wonderfull done, cwahl! 50.

  7. #7
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    Thumbs up

    Cwahl that is an excellent work !!

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    Thumbs up

    I would have to agree with the others thus far, excellent work!
    Dave

  9. #9
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    Thanks everyone.

    Here are the skull models.

    On the left is the original skull which I modelled with the Sphere primitive in ZBrush. On the right is the 'morphed' evil skull altered in Zbrush.

    99.9% of the detail on the skull in the final art was done in the render. Almost no postwork in Photoshop.

    Thanks.

    user_image-1076330096zxr.jpg
    Last edited by ZModerator; 12-17-07 at 10:32 AM.

  10. #10
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    Truly fine work.
    Look forward to more.

  11. #11
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    Cool

    Cool work!
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  12. #12
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    wow, awesome work, Ghost Rider kicks serious arse!

  13. #13
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    Nice work.Wish you could show how to model the skull or a head.

  14. #14
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    Say im interested in making morphs like different versions of say a skull one with mouht and jaw in different positions.ive been tryin to thinks of rotating zsheres in a jaw area of a head or skull but i havnt had success.Anyway great work.And the texture is great.Wish i knew how you came up with the texturee?

  15. #15
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    Amazing work cwahl!
    Bravo!

    Skull detail is wicked sweet!

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