1. #1

    Default Comicon Challenge 2010 - Marine (Bogdanbl4)

    Hi All!
    I used zbrush for creating the whole model, not paying much attention to creating clean surfaces, it was more a 3d sketch, upon which I made the final model back in Maya, this is a wonderful and fast way of doing it.
    Unfortunately I was very limited in time because of the main work, that's why my work is quite raw in texturing, I hope I will find more time soon to finish it.
    Will upload the working progress later.

    Gameartisans Thread

    02presentationshot2.jpg
    Last edited by Bogdanbl4; 10-18-10 at 11:00 PM.

  2. #2
    Member Follow User Gallery
    Join Date
    Mar 2010
    Location
    Cape Town,SA
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    35
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    wow!!! Freakin Awesome work man...evens with plain textures it looks great

  3. #3
    New Member Follow User Gallery
    Join Date
    Sep 2005
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    10

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    Waow Looking great man, I`m curious about your work flow in zbrush, do you do really low res version in maya then transfer to zbrush and add the details?

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