I figure for as much as I'm checking out everyone's cool 3d work here, I should probably start a sketchbook as well.
I'll start off with my latest two personal projects. These started as speed sculpting tests, trying to sculpt the basic forms to high res detail and polypaint within a few hours. I decimated the meshes and rendered them in Lightwave, composited and did some post work in Photoshop and After Effects.
Mainly for fun and to see what I could do.
C&C welcome!
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Visit my website. C&C welcome.
Great sculpts. Not every day you see those with textures I'd like some more meat under the lower lip to represent the muscles going on each side of the cheek, but faces are so different that I can't really say it's wrong either
Thanks for the comments!
I didnt realize how difficult it would be sculpting the forms without the rest of the face there to quide the shapes. Next time I'll try and pay a bit more attention to the underlying anatomy.
I recorded my lips session and made a quick speed sculpt video out of it for fun and future reference.
I try to block in as much detail as I can, refining more detail each subD level. Hopefully more to come soon!
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Visit my website. C&C welcome.
Heres another mini project I finished. I mainly sculpted this space toad dude to try out the BPR renderer and compositing in photoshop. Fun project and I learned a quite a bit.
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Visit my website. C&C welcome.
I know alien heads are a bit cliche but after seeing Paul in theaters, I had to
First image rendered in ZB, composited in PS. Second image was rendered in Lightwave with SSS. Constructive c&c welcome.
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Visit my website. C&C welcome.
I wanted to share some new fun personal projects I've completed over the past few weeks. Playing with dynamesh is great and theres still so much more to learn
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Visit my website. C&C welcome.