ZBrushCentral

Wip Truck

So i just started a new project, mostly hard surface, but i am using Zbrush to put in some of the environment stuff and dents and imperfections in the truck. There will be more zbrush stuff put in, this is just a WIP image. I used decimation master to lower the poly count on the debris and bring it back into maya…i am also going to do some kind of rims in zbrush…

[![zbrush1.jpg|1200x720](upload://dMNwfeK3FEA8kqDXejG0YofAGQ4.jpeg)]![board.jpg|999x698](upload://kUXlzcn1TlnTMght8U3jZTbYQMg.jpeg)[](http://attachment.php?attachmentid=225227&stc=1)

here is another wip…any ideas how I can use zbrush to put more dents in the CAR itself… or maybe some kind of metal sheeting that can be nailed to the top of the vehicle…

[shot1.jpg]Picture 2.jpg