1. #91
    Senior Member Follow User Gallery
    Join Date
    Oct 2007
    Location
    Chicago, IL
    Posts
    356

    Thumbs up

    hitch hiker's guide guy and robot are a nice piece... his clothing can use some tweaking but very good sculpts overall.

  2. #92

    Default

    A little collab with a friend. We each gave each other a basemesh to sculpt with and see what the other came up with. Here's mine based on the basemesh gaven to me.

    Basemesh:

    BME_4.jpg

    Sculpt:

    BME_3.jpg

  3. #93

    Default

    Some head sculpting (rendered in blender) and a quick Hogarth study:

    Korynn_WIP3.jpg

    Hogarth1Eyes.jpg

  4. #94

    Default

    Further adventures in anatomy land:

    BridgmanSkull1.jpg

    BridgmanSkull2.jpg

  5. #95
    Senior Member Follow User Gallery
    Join Date
    Mar 2010
    Age
    49
    Posts
    231

    Default

    great stuff man, i like the rate of progression in this thread!

  6. #96

    Default

    @Gedn: Thanks!

    Feet:

    AnatomyHour1_4.jpg

  7. #97

    Default

    Plus a quick sculpt from this evening. Clavicles/SCM is a bit of a mess but I liked the guy.

    Chinless_Comp.jpg

    Edit: I also did a little render of a decimated version of the sculpt in blenders experimental cycles renderer:

    Chinless_Cycles.jpg
    Last edited by BenSimonds; 07-03-11 at 07:09 AM.

  8. #98

    Default

    This one's a mix of sculpting in blender and zbrush. There's a development of blenders sculpt features again this year thanks to the Google summer of code. I finished it off in zbrush though, as I can get another level or two of sub surf out of it.

    Cowboy.jpg

  9. #99
    Senior Member Follow User Gallery
    Join Date
    Apr 2010
    Location
    Singapore
    Posts
    497

    Default

    nice.

  10. #100

    Default

    Another attempt at getting something of a likeness. WIP still. I'll try and improve him.

    WIP1.jpg

  11. #101

    Default

    A bit more on that last sculpt:

    WIP2.jpg

  12. #102

    Default

    Roughing out a new figure study:

    Male2_Wip1.jpg

    Basemesh

    Male2_Wip1bm.jpg
    Last edited by BenSimonds; 07-27-11 at 04:27 PM.

  13. #103
    Senior Member Follow User Gallery
    Join Date
    Jan 2010
    Location
    Pennsylvania
    Age
    33
    Posts
    225

    Default great progress

    Looking at your earliest posts in this thread to your most recent you've come a hell of a long way, good work, your work got dramatically cleaner and tighter, keep it up just work on texturing some of your models, studio's love if a 3d artist can wear manyhats
    keep up the good work

    my thread
    http://www.zbrushcentral.com/showthr...6&page=2&pp=15

  14. #104

    Default

    @teddy007kong Thanks!

    I'll leave this one here I think, rendered in vray:

    WIP4S.jpg

  15. #105

    Default

    More work on the figure study, aiming for a fairly average build.

    WIp2.jpg

Page 7 of 9 FirstFirst ... 456789 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •