1. #316

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    Hey there.

    Here is an anatomy study I have tried to do.

    I am kind of stuck. I dont really know how to take it further. I have done the primary forms, and some secondary, but I am really at a loss as how to develop my sculpting of full bodies further. I just get stumped every time at this kind of point of sculpting a full body. When I do busts/heads I dont seem to have this problem.

    I know this sounds strange but I would be so grateful if a pair of fresh eyes could shed some light on this issue in my sculpting.

    Please critique the work.

    Muchos gracias.



  2. #317
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  3. #318
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    You're stumped because the sculpt and its smoothnes have become too precious to you.
    If you're happy with the proportions, make a layer and a morph target.

    Grab a standard or form brush, low intensity, and put in some striations, dents, muscle bumps, fat polsters, big folds (knees, elbows), nipples, irregularities of the flesh.
    Be fearless, you need to break up the surface, get rid of that cg smoothness and hint at whats beneath the skin .
    You can always morph things back if necessary.
    After that some skinfolds with DamStd, some detailing. Done.
    Almost there.

  4. #319
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    Awesome. Thanks so much.

    I appreciate your advice so much.

    I'll post my progress.

    Thanks again




    Quote Originally Posted by MattSkinny View Post
    You're stumped because the sculpt and its smoothnes have become too precious to you.
    If you're happy with the proportions, make a layer and a morph target.

    Grab a standard or form brush, low intensity, and put in some striations, dents, muscle bumps, fat polsters, big folds (knees, elbows), nipples, irregularities of the flesh.
    Be fearless, you need to break up the surface, get rid of that cg smoothness and hint at whats beneath the skin .
    You can always morph things back if necessary.
    After that some skinfolds with DamStd, some detailing. Done.
    Almost there.

  5. #320
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    Always liked your stuff And I really know the frustration of not moving forward.
    Ryan calls it "The valley of the suck". Going through my own right now, but it always ends, soon.

  6. #321
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    Thanks Matt

    Haha. I feel like I have been stuck in 'the valley of the suck' for my full body sculpts for a while now, but I tried your method and its definitely moved my stuff forward.

    Will post soon when I have done some more work.

    Thanks again.



    Quote Originally Posted by MattSkinny View Post
    Always liked your stuff And I really know the frustration of not moving forward.
    Ryan calls it "The valley of the suck". Going through my own right now, but it always ends, soon.

  7. #322

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    Applied a few tips from MattSkinny and feel like I have made some progress.

    Thanks again Matt.



  8. #323
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    Huge difference man, very nice. It's real flesh and skin now!
    I'd move the crotch down a bit, but I know that you're not going for totally realistic proportions.
    I like, good to see you keeping it up

  9. #324
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    I know that valley myself. Seems like your sculpt just turned out 10 times better now. Great work. I guess that's the key, look at your previous work, to see where nothing changes and just sculpt. Why be afraid to sculpt when you have it stored digitally, and you can go undo or load aswell ^_^
    "It's never too late to learn a new skill" - Lex Luthor

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  10. #325
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    Hey VictorCS,

    Thanks for the feedback.

    Its been a long journey, but I do feel I am at last moving forward.

    I see so many peoples amazing work here. The knowledge they share has helpped me on my journey as sculptor.

    Thanks again.

  11. #326

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    A bit more progress.

    Time to move on.


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  13. #328

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    Just a sketch started form a sphere.


  14. #329
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    Thumbs up

    Those forms look great! I've been struggling with the little details too, and the advice mattskinny gave you above is really good for me to hear.

    The stuff on your site is wild too. That polypaint on Wally is INTENSE!

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    Wow this last one it's really cool. You missed the ears though keep it up
    You can find more about my work in here

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