1. #46
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Tallinn,Estonia
    Posts
    182

    Default

    Thanks, guys

    Here's a little update. The head is done. I can work on this forever refining the details, but there's no point in that. I might change the back horns once the body is in place.



  2. #47
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Tallinn,Estonia
    Posts
    182

    Default

    Another update:



  3. #48
    Senior Member Follow User Gallery
    Join Date
    Mar 2011
    Location
    Schaumburg IL
    Age
    31
    Posts
    382

    Default

    awesome job on the cloth

  4. #49
    Senior Member Follow User Gallery
    Join Date
    Jul 2008
    Location
    Montréal
    Posts
    113

    Default

    Holy crap. Not a big fan of the "loaded with details" look on the head (but that's just me)... but the clothing is insanely well done !

  5. #50
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Tallinn,Estonia
    Posts
    182

    Default

    Thanks guys. I'm not too fond of the back horns as well, but I tried to make the silhouette a bit more interesting.

    Anyways, the modeling part is basically done. Just need to finish a couple of accessories and move on to low poly


  6. #51
    Senior Member Follow User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,344

    Default

    Love this character, but man those back horns are killing me, do something with them, they look like half tubes coming out of his head :/ like why cut the back and not the front? does it fit the character? Idk, but its damn fine sculpting
    Lead Character Artist
    Firaxis Games
    -artstation

  7. #52
    Senior Member Follow User Gallery
    Join Date
    Aug 2005
    Location
    Poland/Szczecin
    Posts
    1,911

    Default

    Im just lacking few more smoothed areas on his face ;D
    But man did you master cloth sculpting or what ;D

  8. #53
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Tallinn,Estonia
    Posts
    182

    Default

    Framedworld: Like I said, I was just trying to make a more interesting character. I sure as hell didn't like when horns were full, like the front pair, and I don't really like how it look without them. Not sure if I would be able to do something with them.

    slocik: haha yeah well, I love sculpting cloth for some weird reason.

    Anyway, thought I'd post it. Wasn't quite satisfied with how the head looked, especially the neck area, so I've decided to clean it up a little bit. Plus tweaked some proportions here and there.

  9. #54

    Default

    This is some very excellent stuff! Love your latest sculpt a lot. How did you go about sculpting the wrinkles and skin?

  10. #55
    New Member Follow User Gallery
    Join Date
    Sep 2012
    Posts
    11

    Default

    I really like the way you made the cloth. I know how hard that can be to get it to look realistic. Very well done

  11. #56
    Senior Member Follow User Gallery
    Join Date
    Jul 2010
    Location
    London/Berlin
    Posts
    225

    Default

    I love the way this is going.
    Face- Try to introduce elements of bone and other decayed flesh to parts of deep tissue loss. Then break the Symmetry on the face even more, introduce some round big spots on the face, little details that bring out the model even more.
    Love what you did with the Horns btw, with the part thank links the horns to the head, most people would leave it just as two geometries but you added this other element which is Great!

    Seen your other pieces also, Magic! =)
    ZbrushCentral Sketchbook

    Check our my blog you FOOL!!!
    http://ajdinbarucija.blogspot.com/

    It hold wonders, joy, and magical bliss !!!!! O_O

  12. #57

    Default

    amazing work, next top row !

  13. #58
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Tallinn,Estonia
    Posts
    182

    Default

    Thanks, guys

    Dudeman95: Just a lot of references, that's all. I usually don't use any alphas and such, so everything here is hand sculpted.

    AjdinBarucija: Thanks, appreciate the feedback. I've changed the head even more, but I think I'm done with it. I might be able to capture all the different tissues on hes face once I'm in the texturing stage, but for now - it's done. Been tweaking it way too much, getting sick of just looking at it to be honest.

    Anyways, here's the final sculpt. This time I mean it. The model got to a point where I'm losing my interest in, so gotta move on to the next step. Basically I tweaked the silhouette a little bit, so it's not so flat and made some small changes to head.


    Also here's something I did a couple of days ago. I'll save it for now, 'cause I really like how it turned out. And, this will be perfect if ever get to make a series of characters in that style, which is what I wanted to do for quite some time. We'll see...


  14. #59
    Senior Member Follow User Gallery
    Join Date
    Aug 2005
    Location
    Poland/Szczecin
    Posts
    1,911

    Default

    You need to do soem tutorial on cloth sclupting or something ;D Just magic, you just google reference ? And the caricature bust is great ;D

  15. #60
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Tallinn,Estonia
    Posts
    182

    Default

    Maybe some day Yeah, just google or find some online clothing stores, they usually have an item in lots of angles. Gather those references, put them in one place and start sculpting. That's when a second monitor or an ipad come in real handy. That's all there is really. If you can't find a piece that you need, try looking for something that is made of that material. That way you can get an idea of how the folds behave and apply that to your model.

Page 4 of 17 FirstFirst 123456713 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •