Hey everyone. I first wanted to say thank you for the honor of being able to participate in this awesome event! I'm a super ZBrush fan, so this was amazing.
Below, I've included my work in progress sketches etc to show a bit of my design process figuring out what I wanted to do for the competition. I'll also include my submission as well as a refinished version that I did after the competition because some glitches wouldn't let me go into KeyShot for the competition, so without further ado, here ya go!
Sketches:
So I started with a route that I felt would ultimately not represent me or my story-telling/character background, so I changed gears over time to start trying to reflect more of the background of the character/robot I was to produce. I researched the theme (taking the aspects of the theme quite literally) and researched post-apocalyptic and cyberpunk to know what they meant and what they entailed. May have been over-kill, but I wanted to do well ;-) So anyway, I discovered that cyberpunk was defined as high-tech low-life. Since the idea of the sculpt off was to have man and machine scavenging for common necessities, I decided to go the scavenger route. The last image shows some experimentation with adding a nap-sack--an idea of him exploring and finding parts he needs.
Below is what it started to develop into: