Here are some quick renders. I need to refine a few things, but here it is at its current state. All bones are separate elements, including the bones of the skull. I looked through Netter’s and Gray’s Anatomy text books for anatomical accuracy per bone. It has 22 textures (UDIM) all ranging from 4-8k.
Beautiful! Really amazing job on the texturing, too…
These are amazing!
Would you be willing to share the ZTLs?
Thank you!
I would if I could, but I can’t. It was created for a client at a studio I no longer work at.