ZBrushCentral

BlackMath's Sketchbook

New here just getting started
Critique welcome
first sculpt wip after hours of tutorials

working on my grasp of materials and rendering next:+1:

Attachments

YODA SCULPT.jpg

Wip of a King Cobra Cane prop im working on for a character

still struggling with lighting and rendering

cobraWipsmaller.jpg

new character wip bust

Master ShinryuShinryu Bust.jpg

concept paint over in PS trying to find himShinryu Bustpaintover.jpg

sketchy anatomy studytorso Sketch.jpg
1st attempt
a little exaggerated and stylized but I’m feeling slightly satisfied

I heart zbrush
Thanks Pixologic and all the amazing artists who make this community so inspiring to visit

Base Skull to begin my face muscle anatomy exercises

Attachments

BASE Skull_smaller.jpg

something new been working on…getting ready for some paint

some more anatomy

lost my patience so I didnt complete all the muscles

Male Bust 1_smaller.jpg

character sketch
more experimenting with painting
I’ve fallen for the trim dynamic brush

The face is a little too long and those dents between the ears and cheekbone need to be filled in. The polypaint looks really good.

Yeah thanks for the input… I have a problem with my proportions and forms… Didnt use any reference which i should probably start doing

Look DEv_comp1_web.jpgLookdev2_web.jpg

working on a comic process

Cool work man! I really like the sea creature sculpt. And the head studies are looking good as well!

Thanks FatherO

a little eye area study… was having the hardest time with eyelids…I think I’m starting to get it though
its all about the overhangEYE_STUDY.jpgEYE_STUDY.jpg

wip bust study
finally getting a handle on dynamesh workflow
and learning best use of brushes
and looking at planes,muscles, skull shape while sculpting
first time I used a reference
grab.jpg

experimenting with paint and some eyespaint_grab.jpg

working on some LMS fan art

“the Father” still a WIP…got some more details to go

just messing around last night destroying geometry and painting it

bird of paradise
bird of paradise_1.jpg

process:
grab some fractals from the internet
make them into PS brushes
layer stamps of fractals on a canvas and add some effects
desaturate and boost contrast
import into zbrush as an alpha
zadd some detail
inflate it
totally destroying the geometry
pull out shapes with snake hook
mask cavity and oscillate inversion while painting with fractal alphas and spray
post effects in PS

this is very curious, i’ve done the same thing some time ago and entitled it Birds of Paradise ahah
see my post #771 at page 51 http://www.zbrushcentral.com/attachment.php?attachmentid=345925&d=1361147300

ahh yours is way cooler
I just named it that cause it looked like the plant/parrot combo
but I actually hadnt seen your version
although I am very fond of you newer work