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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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#AskZBrush: Updated April 26 by: aurick 04-29-19
Views: 366457 Replies: 114
ZBrush 2019 - Available Now! by: aurick 04-19-19
Views: 40190 Replies: 56
ZBC 2018 in Review by: aurick 01-03-19
Views: 11481 Replies: 12
Insert Multi Mesh Repository by: aurick 07-01-18
Views: 2850786 Replies: 615
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04-29-19

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The Refugee
Hey Peeps!!! Its my immense pleasure to publish one of my personal CG work. As every story has to have good beginning and my saga goes like this… Few days back I was bitten by a creative bug, when I came across one of the photography by # stevemccurryofficial . And yes of course as CG artist, I couldn’t stop myself of making portrait of it. And my inspiration for this are #scotteaton # kriscosta #vicharbn By this work exposed myself to learn many techniques, which helped me shape as an artist. And I used below super software’s . Maya, Zbrush, Mari, Substance painter, V Ray, XYZ Texturing, photoshop The journey of making “The Refugee” was very engaging exiting and knowledge enhancer. Hope you all Loved it! Zbrush Screengrab Moodboard

04-29-19

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120 Favorites and 65Followers.
End Game
:d

04-29-19

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106 Favorites and 53Followers.
“The Saddy Ogre” CG Character by Surajit Sen
Wish to share my weekend creation……“Th Saddy Ogre”. Background music - #hanszimmermusic #surajitsen #digitalsculpting #anatomy #cgcharacter #artist #indianartist #clay#patchwork #conceptsculpt

04-23-19

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166 Favorites and 57Followers.
Drone
Hi everybody, here a new sculpt. Zbrush + keyshot. Hope you'll like it

  • Spyndel
    04-24-19
    Nice work on that drone. Good design, modelling and texture.
  • Atomizzer
    04-29-19
    Hey, thanks for your com
04-29-19

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The Old King

04-29-19

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Troll bust

04-29-19

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The Gothic Crypt
«Ten brave men from the village tried to break and destroy the crypt, as well as the previous four damned buildings. But what escaped through the roof caused the old crypt to this day» Motivated by Dark Souls I made my own author's interpretation piece of environment. This Crypt is full manual 3d sculpt work. No special brush and other kit. http://romanyukart.com/store/gothic-crypt/
 video concept level: https://youtu.be/Rg4FhXimE58

  • Spyndel
    04-29-19
    Oh I love that. Would love to print and paint it, though some of the detail is probably too fine for that.
04-29-19

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04-29-19

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wei's Sketchbook

04-28-19

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Thanks for the appreciation! Not sure what you mean with parallel hatching though, but I suspect you're talking about the smoothness by which the lines seem to follow the surface of the sculpt? The trick here is radius my friend! For Texture Overlay - like with most filters - radius actually blurs the source image to which you're applying the filter. Since Texture Overlay uses value information from this image to rotate the projected texture, you'll be smoothing out these values and thus create for a much more gentle crosshatching effect. Hope that helps!

04-29-19

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Lost in Space // Concept Keyframes
Here are some quick keyframe concept images which I did a few weeks ago for a sci-fi film project which is produced by a small indie film company. In the background you can see enceladus, which is one of the moons of saturn. One of the goals behind this scene was to find some believable impressions which are showing more or less the level of technology of the near future.

04-26-19

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83 Favorites and 88Followers.
Moonstone collectible statue
Proud to present to you MOONSTONE, the Demon Hunter. A Collaboration with HOUSEOFGOG 16 Inches ( 40cm) tall Premium art Statue, with a whole alternative set of swappable head and weapon, exclusive & limited efition. Pre-orders open next week! follow @houseofgog on Twitter and IG for more prices details (yes moon is included, and many other cool things too )

  • This looks absolutely fantastic Pascal!! I love the colors. Cheers, Ben | 3D Gladiator
04-28-19

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30 Favorites and 35Followers.
Hello! here the low poly coming soon the wireframe have a great week

04-28-19

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13 Favorites and 7Followers.
Android 17 Vs Gero
Android 17 Vs gero from Dragon ball Z project that i did a while ago.... really wanted to do something dynamic like this and got it from one of the best sagas of dragon ball z in my opnion. really hope you guys like it !!

04-28-19

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Ragnar Lodbrok
Hi guys . this is wip of my new work . i working on details and texture i hope like you .cheers

04-28-19

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Aleister Crowley
zbrush core Aleister Crowley

04-28-19

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Ludwig van Beethoven
zbrush core

04-28-19

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RAgnar 3d model
hello everyone. this is WIP of Ragnar 3d model which has worked with me in zbrush . i'll working on details and texture

04-28-19

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04-28-19

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Glenn Danzig
zbrush core

04-28-19

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Chris Pratt
zbrush core

04-28-19

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ehon ZBrushCore Sketchbook
zbrush core Bill Murray

04-28-19

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Batman fan art
This Batman is just a part of a bigger project i`m making in collaboration with Heroes 3D Collectibles and @$$special StLS$$ groups. If you are courious you can take a look on my fan page https://www.facebook.com/ExequielDevoto/ or go directly to the groups. Thanks to all!! Happy Zbrushing!!

04-28-19

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04-28-19

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HellBoy Fanart
A fun Hellboy fanart i did for 3d print sometime ago. Hope you all will like it. Thanks for watching. for highres images please check the artstation link. Cant wait to share 3dprint with you all soon.

04-28-19

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“Professor” Digital Sculpture by Surajit Sen
One of my speed Digital Sculpture. Background music - #hanszimmermusic Wish to share #surajitsen #digitalsculpting #anatomy #cgcharacter #artist #indianartist #clay#patchwork #conceptsculpt

04-28-19

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04-28-19

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T h e C r e t a c e o u s K i n g
Hi everyone, this is my first post on Artstation and it is inspired by my all time favorite movie—Jurassic Park (1993). The UV’s for this character are spread out in 86 UDIM’s holding a resolution of 4K each. I have used 32-bit scalar maps in conjunction with the vector maps to pull out that scaly and scruffy skin surface on T-Rex. 70% of scales and wrinkles have been created in Mari and then later fine-tuned in ZBrush. I really enjoyed working on T-Rex and have always wanted to do my version of my favorite dinosaur. Hope you like it and would love to know your thoughts. Asset breakdown will be going to upload soon .

04-28-19

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04-26-19

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Two more images of NPR experimentations. I'm trying to get a nice range of pencil-drawn setups going. First a collage with various filter combinations tried out on some random works And here my current favorite style. I was trying to get a bit of that Ghibli/Moebius pencil linework happening. And this is where I got it currently (and I'm adding an unfiltered screengrab for comparison): The creature itself still needs a bunch of work, soooo... perhaps I should get to sculpting instead of all this BPR filtering >_

  • Bosh
    04-27-19
    Woot woot! Well deserved top row, thanks again for the guides, super useful.
  • moonlitmaverick
    04-28-19
    this is awesome! the npr makes things come alive. I am really curious about the last picture. the 2 eyed monster has parallel hatching lines in the shading? how did you get that effect. it has that distinct comic book inking style. cheers!
04-28-19

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https://www.youtube.com/watch?v=OhSRRrcpeR8

04-28-19

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Thanos statue
I am very honored to participate in the production of the Thanos statue. I am mainly responsible for 3D production, which is the result of teamwork. Thank you very much Queen Studios

04-28-19

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Frankie!
Hi everyone, this ismy latest 3D Model based on a design by Max Grecke. Sculpted and textured in Zbrush and finished on photoshop. My artstation: https://www.artstation.com/essamhelmy Original design Below by Max Grecke: https://www.artstation.com/artwork/8oKWQ

  • Bosh
    04-28-19
    Nice! Looks great with bags of character.
04-28-19

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Maximilien
Maximilien from Overwatch, Let me know what is your idea.