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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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#AskZBrush: Updated April 26 by: aurick 04-29-19
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02-11-19

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02-04-19

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wip

07-30-18

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07-24-18

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Planet of Heroes environment - Ancient/Corrupt settings Please check concept art for this setting here: https://www.artstation.com/artwork/azxdX Asset sculpts, game models and textures I've done for Planet of Heroes ancient/corrupt setting. I also worked on whole scene creation such as: level design align with gamedesign, lighting, optimization and resources organisation. Provided pipeline creation and outsource supervising. Concept art Marina Nechaeva Marina Nechaeva Some sculpt parts based on Sergey Katsukov's works. Sergey Katsukov Art director Ivan Solyaev. Ivan Solyaev © 2017 Planet of Heroes. Developed by Fast Forward Studio. Published by My.com B.V. All rights reserved.

06-13-18

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Character sculpt I did for Planet of Heroes. For this skins I did highpoly, lowpoly and LODs, UV, textures and final shading. Low poly - https://www.artstation.com/artwork/YkJQP Art director Ivan Solyaev. https://www.artstation.com/solyaev Based on Sergey Katsukov's original characters https://www.artstation.com/dozen13 Concept art: Marina Nechaeva https://www.artstation.com/neiplace Yuka Soemy https://www.artstation.com/soemy Elena Kotelevets https://www.artstation.com/elena_kotelevets © 2017 Planet of Heroes. Developed by Fast Forward Studio. Published by My.com B.V. All rights reserved.

05-28-18

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05-21-18

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05-13-18

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05-13-18

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05-03-18

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02-05-18

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clay idle

02-05-18

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Pose clay

02-04-18

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Character skin I made for Planet of Heroes. Art director Ivan Solyaev. https://www.artstation.com/solyaev Character design Yuka Soemy. https://www.artstation.com/soemy Based on original character by Sergey Katsukov https://www.artstation.com/dozen13 © 2017 Planet of Heroes. Developed by Fast Forward Studio. Published by My.com B.V. All rights reserved

10-10-17

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10-10-17

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Character skin I made for Planet of Heroes. Art director Ivan Solyaev. Character design Elena Kotelevets. © 2017 Planet of Heroes. Developed by Fast Forward Studio. Published by My.com B.V. All rights reserved.

05-19-16

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05-13-16

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04-30-16

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Juliet

  • haiquh
    05-02-16
    realy beautifull, i like her proportions. would love to see more.
  • Tony Green
    05-13-16
    Yeah I will post fullbody little bit later.
03-04-16

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Update

02-20-16

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09-21-15

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quick sculpt

09-09-15

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  • X-am
    09-10-15
    lol awesome !
09-08-15

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Thanks. Not happy with body yet.

09-07-15

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working on fanart

  • HeWhoEatsTheTail
    09-07-15
    You nailed the expression on that Heavy Metal Batman :P
  • Daveo
    09-08-15
    Awesome.. nicely reproduced
09-04-15

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Proper C&C much needed

08-26-15

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Work process

08-24-15

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08-22-15

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Can't stop sculpting

  • aseidart
    08-22-15
    prosto super, really like your style!! (Y)
08-12-15

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Thank you. I want to stop on this.

08-12-15

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Next render. Still don't know what will be in hand.

08-11-15

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Thank you everyone. Sorry didn't answer before. Don't visit ZBC. Here's my last render of girl.

  • xada
    08-11-15
    greate face. works very well.
05-30-15

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Today speed sculpt practice.

  • Hi ArtificialHype Can i ask you one more question ? What's kinds of material have you used ? or Material setting ? can you guide me to do that ( something that you have done...
  • ArtificialHype
    06-15-15
    Hey Hai I use many materials for many different situations, but it also depends on your preference and what type of project you may be working on. Ill pm you more about the materials I use =)
05-25-15

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Last sculpt

01-27-15

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update

01-20-15

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cloth test