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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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02-10-18

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Finally added Fawkes to the scene: https://www.youtube.com/watch?v=BvuUBkgW_pE

05-28-17

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Some new props I made for my UE4 project https://www.artstation.com/artwork/42141

04-01-17

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A couple of new props including the sorting hat

03-09-17

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A couple of new props I made for the scene:

  • Gevz
    03-09-17
    Good eye for details bud. Love the texturing work!
12-23-16

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Another prop I made for that same environment - Dumbledore's chair

02-22-16

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Dumbledore's office
Hey guys, I am recreating Dumbledore's office so here are a couple of props I've sculpted in ZBrush so far There are some extra highres images and Marmoset Viewer scene here https://www.artstation.com/artwork/q2mqz

  • Andre_Lopes
    02-24-16
    Wow, very good details congrats! All the modeling was done in Zbrush? Box modeling or just sculpt? Keep up the amazing work!
  • darkstarbg
    02-25-16
    Thank you guys! The base models were done in 3ds max and then sculpted in ZBrush.