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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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#AskZBrush: Updated April 26 by: aurick 04-29-19
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06-15-18

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65 Favorites and 36Followers.

06-14-18

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65 Favorites and 36Followers.
Comix Zone
Hi Zbrush Central, how you doin? Who remember him, from one of the best games of Mega Drive, Comix Zone? Participating of Retrogarms a Challenge created in facebook by Jon Troy i just made my bet with Sketch Turner and here is my final piece. Real time in Marmoset, i guess this is one of my best job, i learned very very much and i'ld like to congrat all the good artits that joined in the challenge and special thanks to Jon Troy for create it. Hope you guys have some nice memories of this such cool game. Bye bye.

06-06-18

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65 Favorites and 36Followers.

06-04-18

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65 Favorites and 36Followers.
Not Azog
Hi everyone. You good? This days i'm starting some new project that include to make some pieces as fast as i can. Usually in a weekend. So, yesterday i made me own version of Azog, this one is acctualy based in one of the official concept art of the movie but without scars and with a different armour. I spend only one day on him and made it all in Zbrush, modelling, fur and rendering. I'm very proud of the result and hope that i can keeping this pace of modelling. See ya.

05-09-18

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Here it comes some more shots of Chun-Li

  • Byambaa
    05-16-18
    Nice muscle definitions.
05-07-18

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65 Favorites and 36Followers.
Chun-LI
Hi everyone. Just to have some fun, i decided to make a very quick model of Chun-Li based on a concept art of Morry. I spend 2 days from zero, modeling and rendering her and i'm very proud of it, hehe. See you next time =). Posted an hour ago

  • captkiro
    05-08-18
    Excellent recreation! the render is very sharp as well.
  • ...nilo
    05-09-18
    Thanks for your kindness Captkiro =D.
11-07-17

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Tracer
The year isn't over. we still have time for one more model. Here it comes a version of mine of Tracer from overwatch. Still Wip but it is good enough for post.

  • ashraful_mobin
    11-08-17
    ohhh man! your models are awesome! I love the way you sculpt the hair. What is your method of sculpting the hair ?
11-06-17

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Aquele Garoto miniature print
Hello guys. Here comes an unposted project of mine. Hope you like.

  • reza-lowpoly
    11-07-17
    WOW! Brilliant works!! Love those hairs!! All the characters turned out Awesome
  • ...nilo
    11-07-17
    Cheers Reza. You-re very king =D.
08-18-17

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Hi Guys Here goes a second piece of my Bilbo one. Zbrush spotlight painting and fibermesh hair. =D

07-17-17

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65 Favorites and 36Followers.
Black Hawk
Hey fellas Here i'm again and at this time i want share a bit old model, a hard surface Black Hawk model. I have a special feeling for this one case, it brought me lots of things and i hope you like it as much as me. Bye

07-13-17

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Hey Menfraid. i basically do all my modeling work, organic or not in Zbrush. So, i start with a sphere and go moving and sculpting. For the hard surface i prepared a quick tutorial that you can check out in the link below. http://www.zbrushcentral.com/showthread.php?204413&p=1196915&viewfull=1#post1196915

07-12-17

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Thanks Menfraid =D. You'r awesome. here's more pics

  • Menfraid
    07-13-17
    oh cool i can see more in details the face awsome! How did you made him ? Did you start in zbrush or did you made a base mesh in maya 3dsmax or other soft ? Can you show a wip ????
07-11-17

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Bilbo Baggins
Hi Guys Times flies and i'm getting busier every day, so here is a quick model that i started some time ago. I intended to finish it with texture and V-ray render but i just know that i'll have not time enough for that now so, here it is.

  • Menfraid
    07-12-17
    Impressive!!!! I like the pose and the sculpt in general, his face work so much great expression!!!!! Great Job!!!!!