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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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12-06-18

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18 Favorites and 11Followers.
Gothic Doll 2

  • blakjac
    12-11-18
    Incredible work!!
  • calum5ZB
    12-11-18
    Thanks Max, I like using detail in my stuff. Maybe too much for some but I just create what I like to
  • calum5ZB
    12-31-18
    Thanks very much blakjac !
12-06-18

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18 Favorites and 11Followers.
Gothic Dolls
Thanks again Boozy. Gothic Doll 1

12-06-18

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18 Favorites and 11Followers.
Thanks Boozy for the kind remark. Heres another image using Zbrush nano mesh feature, mesh extractions and keyshot rendering. Dark 400

12-05-18

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18 Favorites and 11Followers.
Mech Bot
Created in Zbrush & Keyshot

  • boozy floozie
    12-05-18
    Love the design and balance of your 'Perfume' piece. The head close up of ''Perfume No Texture' is wonderful - the tonal range of the gradations are yummy
12-05-18

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18 Favorites and 11Followers.
Perfume no texture

12-05-18

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18 Favorites and 11Followers.
Perfume
Zbrush & Keyshot

12-05-18

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18 Favorites and 11Followers.
Vampire
More sculpting , poly painting & posing practice !

12-01-18

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Aztec Return C5
Hello, 2014 - I think was my last post. This is my latest 100% Zbrush creation and I thought I should finally update my gallery here. I first sculpted out the head forms and then flesh mainly using the clay build up & smooth brushes. I used the Zbrush default alpha’s and strokes to create most of the skin detail. The masking with noise was also used to create more skin details. The eye brows, lashes and face hair are all fibre meshes adjusted. I painted her skin by using alphas with low rob values whilst shifting through relevant colour palettes. The material was a basic material base which I adjusted to make more skin like. Her eyes I used spotlight to transfer the texture with a basic eye material. The decorative parts of her outfit are just primitives deformed after using zmoddler. Finally the render is a simple BPR with default single light and some shadow adjustment. Cheers, Calum

  • jmeyer
    12-02-18
    Hey, nice to see something new of yours.
  • calum5ZB
    12-02-18
    Thanks very much glad to be back.